This plugin is mainly used for adsorbing and adjusting CUA, as well as modifying the materials created in Unity.
It is compatible with the physical effects created in Unity, such as Collide, Rigidbody, Character Joints, and so on.
Based on the tail-making guide I previously wrote...
Skynet's plugins are elevating VaM to the next level, although obviously this also features the excellent work of Ashu27's toon shader plugin.
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"Rarity" model import by OniEkohvius, with morph edits by me. "Dongtan Dress" by Over3D. "Private Detective Office" by Phawniks.