I created a BroadcastSet asset for this scene.
This is an example of implementing BroadcastSet.
However, there is no functional description.
I plan to add continuous direction and animation.
The scene does not contain a look.
This is a sample scene from BroadcastSet.
It contains various functions of BroadcastSet,
and more will be added.
Specifically, the camera's "takeshot" saves the actual current camera shot as an image file.
It is located at:
[VAM directory]\Saves\CameraShot
This is a sample screen for using GlassBody.
I would like to share how to use GlassBody through this.
It may need an explanation, but I think it's better to show it through an example, so I'm going to add an example.
Added light effect.
You can use...