• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.

photography

  1. ForestPath-Photoshoot

    Scenes ForestPath-Photoshoot 1
    Hub-Hosted VAR CC BY

    Forest Path Photoshoot - A Photoshoot Scene for VAM Overview The goal of this scene is to provide a natural-looking outdoor scene for photographing models. Most of the assets are provided by Damarmau - the car asset was originally packaged by SuperSamoth. I edited some of the materials in...
  2. Nat and Vic

    Nat and Vic

    Exactly as in VR. No ray tracing, no depth of field, and no post-processing in editing.
  3. epiTemplateChains12

    epiTemplateChains12

    wip. Exactly as in VR. No ray tracing, no depth of field, and no post-processing in editing.
  4. epiTemplateChains11

    epiTemplateChains11

    wip. Exactly as in VR. No ray tracing, no depth of field, and no post-processing in editing.
  5. epiTemplateChains10

    epiTemplateChains10

    wip. Exactly as in VR. No ray tracing, no depth of field, and no post-processing in editing.
  6. epiTemplateChains09

    epiTemplateChains09

    wip. Exactly as in VR. No ray tracing, no depth of field, and no post-processing in editing.
  7. epiTemplateChains08

    epiTemplateChains08

    wip. Exactly as in VR. No ray tracing, no depth of field, and no post-processing in editing.
  8. epiTemplateChains07

    epiTemplateChains07

    wip. Exactly as in VR. No ray tracing, no depth of field, and no post-processing in editing.
  9. epiTemplateChains06

    epiTemplateChains06

    wip. Exactly as in VR. No ray tracing, no depth of field, and no post-processing in editing.
  10. epiTemplateChains05

    epiTemplateChains05

    wip. Exactly as in VR. No ray tracing, no depth of field, and no post-processing in editing.
  11. epiTemplateChains04

    epiTemplateChains04

    wip. Exactly as in VR. No ray tracing, no depth of field, and no post-processing in editing.
  12. epiTemplateChains03

    epiTemplateChains03

    wip. Exactly as in VR. No ray tracing, no depth of field, and no post-processing in editing.
  13. epiTemplateChains02

    epiTemplateChains02

    wip. Exactly as in VR. No ray tracing, no depth of field, and no post-processing in editing.
  14. epiTemplateChains01

    epiTemplateChains01

    wip. Exactly as in VR. No ray tracing, no depth of field, and no post-processing in editing.
  15. Yumi

    Yumi

    jyy's Yumi in the studio. Exactly as in VR. No ray tracing, no depth of field, and no post-processing in editing.
  16. DanceForMe

    DanceForMe

    Exactly as in VR. The screenshots have no ray tracing, no depth of field, and no post-processing in editing.
  17. Bikini01

    Bikini01

    Exactly as in VR. The screenshots have no ray tracing, no depth of field, and no post-processing in editing.
  18. Nursing03

    Nursing03

    Exactly as in VR. The screenshots have no ray tracing, no depth of field, and no post-processing in editing.
  19. Nursing02

    Nursing02

    Exactly as in VR. The screenshots have no ray tracing, no depth of field, and no post-processing in editing.
  20. Nursing Natalia

    Nursing Natalia

    Exactly as in VR. The screenshots have no ray tracing, no depth of field, and no post-processing in editing.
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