Using RenderDoc to inspect a frame from the game, I discovered that before the final render texture is generated, there's a 16 bit per channel floating point render texture generated, which is then passed through a pixel shader to map the values to an 8 bit colorspace, with no correction...
Solving the issue with colors not working on the mod by ClockwiseSilver's version of UnityAssetVamifier. ClockwiseSilver and NoStage3 did the legwork. I just fixed a bug :)
Add ColorAssetMultiVamfier.cslist it to your CUA plugins, and get coloring!
I have some clothes that wever markes as futa/male, but whe i'm using alternative futa plugin and put on those clothes it doesn't work the same way as it works on male model. It's just dick that goes through pants.
Bossom, Boobles, & Buttercunt!
Comes with:
3 appearance presets
3 FBM morphs
3 Genital Morphs
3 Clothing configs ( shoes, stockings, bows, collar, and dress )
3 hairstyles
2 Breast physics presets
2 makeup Decals
Scene is very heavy, I only get about 20 fps on my 2070S with all maxed...
For more of my custom morphs for Virt-A-Mate, please support me here! Thank you!
https://www.patreon.com/VirtCreation
You will need the Vamifier plugin (there's a link to it in the download)
For more of my custom morphs for Virt-A-Mate, please support me here! Thank you...