This is a scene depicting the hallways of an old Chinese residential building,
featuring day and night baking effects and day/night skyboxes.
Currently customizable items include two entrance iron gates, a bicycle, and an old chair.
In the future, indoor scenes will be added and released as a...
Nyx's Dungeon
A succubus has ensnared you and you must find your way out of this maze. She lurks with a key in every room waiting for you to pass by before she strikes. With a total of 19 animations plus 3 stalking animations, I present Nyx's Dungeon.
IMPORTANT
This scene has invisible...
Some normal maps I made for my models. I’ve included two versions: one baked onto the default FemaleBase texture found in VaM's custom folder and another with a flat background so it can be baked onto any texture you like.
hi Corel Owner!
here you learn FAST how to make a high professional shadow map for vam for increase FPS in your next production <3
<your kiwi
here for free:
my shadow map from the finishd video for you!
(rightklick download as "PNG" file
;)
my halloween gift for you :p
licence free ! no...
model from https://sketchfab.com/3d-models/minecraft-village-7a654cb58f72499a9e809927e5cddef8 with CC Attribution (https://creativecommons.org/licenses/by/4.0/)
contains collision
Attic above the kids room from Resident Evil 7.
This was an unfinished port by Kelluarts, so it's just the empty attic room with no objects or furniture like it was in the game. But i still think it's a great looking space even when empty, great for spooky scenes.
Original author credit...
RPD Front Entrance from Resident Evil 2.
Original author credit: ubermachine from open3dlab.
While the east and west sections on either side of the entrance are sort of in this map, they are unfinished and lack the proper detail, and are only meant to viewed at distance. Ubermachine posted...
Birkin's Lab from Resident Evil 2.
Original author credit: ubermachine from open3dlab.
First image uses PostMagic as a Showcase, the images after the first one are how the VAR will look when loaded up.
Bioreactor Room from Resident Evil 2.
2 Prefabs, emissive textures on and off.
Original author credit: ubermachine from open3dlab.
I thought the lab map and this one looked a little plain and flat in vam, an unfortunate by-product of a lot of plain white textures in a lab setting, so here's a...
Decontamination Chamber from Resident Evil 2.
2 Prefabs, emissive textures on and off.
Original author credit: ubermachine from open3dlab.
I had finished this before realising Tacocat had already done this map.. oops. Oh well might as well release mine too.
I remember someone asking about...
The Interrogation Room from Resident Evil 2.
Original author credit: ubermachine from open3dlab.
6 prefabs.
Destroyed room with emissive texture lights on, off.
Clean room with emissive texture lights on, off.
Clean room with emissive texture lights on no glass, off with no glass, (to be able...
The RPD Main Hall from Resident Evil 2.
Original author credit: ubermachine from open3dlab.
4 Prefabs, Original and Clean, and emissive texture Lights on and off.