listeners

  1. mrmr32

    Not A Bug OnSceneLoaded event not being called

    Inside SuperController there's a variable (onSceneLoadedHandlers) that should call all the listeners when _isLoading becomes true, but that's not the case. If you see the usages of that variable, at least in that class is completely unused. As an example, onSceneSavedHandlers is virtually the...
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