• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.

genesis 2 female

  1. L

    G8->G2->Morph, with something wrong with collider

    I converted the G8.1 model to the G2 model in DAZ, and then exported the G2 model as a Morph that VAM can use. However, when I applied it to the character in VAM, I found that the left and right glutes of the character would twitch. Using the Collider Editor, I discovered that the colliders of...
  2. qiuweichan

    Have you noticed any problems with the topology grid of genesis2?

    I found that the topology mesh of daz's Genesis2 model is actually problematic. In some parts, the topology mesh structure of the chest is complicated and unnecessary. And this part of the mesh is very easy to appear "normal facing inward" and "reverse" in detail editing. But whose character...
  3. Base Female HD

    Looks Base Female HD 2
    Hub-Hosted VAR CC BY

    This collection contains some templates I use to test clothing or start a new model. All morphs can be applied directly to existing models or enjoyed as is. It also comes with some textures, separate limb morphs and appearance presets. Bonus look: Makeup and gloss options: This is more...
  4. mrmr32

    Question Difference between DAZ3D Genesis 2 male and female - convert female model to male

    I am aware that Genesis 2 male and female are very different, but I want to know exactly what are the differences and how they differ (the objective is to make an automatic un-supervised process). My initial approach was "well, at the end they both are just a bunch of polygons so just by...
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