This plugin was made to allow fully manual control of Force and/or Torque on Person Atoms.
It is intended as a supporting tool for adding more variety and subtle motion to scenes, and works well together with plugins like TimeLine.
You can freely control when movement starts and returns...
Modified the force plugin in dub to add a pulse force function;only the pulse function was added.
The code is written using AI
Original author's plugin address:https://hub.virtamate.com/resources/force.25627/
The pulse function means that you can trigger it whenever needed without considering...
When you add individual force effects to each body part, the plugin list can get cluttered.
So I created a simpler plugin that makes management easier.
You can also control it via UI triggers.
It also restores your settings correctly when you load the scene.
Of course, the functionality...
RandomCycleAnimator - Random Cycle Animation Plugin for Virt-A-Mate
RandomCycleAnimator PLUS V1 (Paid Contents) has been released!
https://hub.virtamate.com/resources/randomcycleanimator-plus-v1-paid-contents.63337/
As an enhanced version of this plugin, PLUS adds new features such as Morph...
May the Fourth be with you!!
(even now)
This is my best attempt at Rey Skywalker and I am fairly happy with how she turned out. I hope you enjoy her just as much, maybe more?
Credits:
Scene Environment is from "Meditation Chamber (Star wars themed)" by Rubikon
Hair & Clothing only from...
altered_gf presents...
// IOgenesis //
This is a suite of 3 plugins that work together to quickly provide a more immersive and automated VaM experience that doesn't rely on any dependencies. The main focus is providing jiggles, facial expressions and (eventually) finger movements at the...
A little helper I use a lot in my scenes lately.
It's basically exactly what the tag line says: "Force generator with random variance and a manual mode for transition triggers."
This is based on MeshedVR's CycleForce and adds some built in randomization options for the values Force Factor...
Summary
This plugin simulates probes, then drive Morphs/Force/Triggers.
No collider required. So it's fast, non-explosion with thick things.
Easy setup, Simple usage (by Group presets).
Installation
Set "BulgerSim.PersonAtom.cslist" to the Person Atom Plugin.
Usage of plugin
"Open Custom...