This is the release of MAB-017.
MAB-017 represents my current production standard for high-realism VaM characters,
built with a focus on anatomical accuracy, natural proportions, and long-term usability.
Each release follows a consistent sculpting and texture workflow to ensure stable...
MAB-016 represents my current production standard for high-realism VaM characters,
built with a focus on anatomical accuracy, natural proportions, and long-term usability.
Each release follows a consistent sculpting and texture workflow to ensure stable quality across updates.
Included...
••Like what you see? Join my discord server to keep up to date on upcoming models, scenes, and even make requests.
https://discord.gg/DAjUuAC5RP
⨼ In this package you'll get ⨽
•Custom head, body, and gens morph
•New head, torso, and limbs textures
•New clothing set
•New hair asset
Required...
This is the release of MAB-015.
MAB-015 represents my current production standard for high-realism VaM characters,
built with a focus on anatomical accuracy, natural proportions, and long-term usability.
Each release follows a consistent sculpting and texture workflow to ensure stable...
This is the release of MAB-014.
MAB-014 represents my current production standard for high-realism VaM characters,
built with a focus on anatomical accuracy, natural proportions, and long-term usability.
Each release follows a consistent sculpting and texture workflow to ensure stable...
This is the release of MAB-013.
MAB-013 represents my current production standard for high-realism VaM characters,
built with a focus on anatomical accuracy, natural proportions, and long-term usability.
Each release follows a consistent sculpting and texture workflow to ensure stable quality...
••Like what you see? Join my discord server to keep up to date on upcoming models, scenes, and even make requests.
https://discord.gg/KVWszjtt
⨼ In this package you'll get ⨽
•Custom head, body, and gens morph
•New head texture, new torso and limbs textures
•New clothing set with alpha...
This is the release of MAB-012.
MAB-012 represents my current production standard for high-realism VaM characters,
built with a focus on anatomical accuracy, natural proportions, and long-term usability.
Each release follows a consistent sculpting and texture workflow to ensure stable quality...
This is the release of MAB-011.
MAB-011 represents my current production standard for high-realism VaM characters,
built with a focus on anatomical accuracy, natural proportions, and long-term usability.
Each release follows a consistent sculpting and texture workflow to ensure stable quality...
This is the release of MAB-010.
MAB-010 represents my current production standard for high-realism VaM characters,
built with a focus on anatomical accuracy, natural proportions, and long-term usability.
Each release follows a consistent sculpting and texture workflow to ensure stable quality...
This is the latest release in the regular MAB series.
This character represents my current production standard for high-realism VaM characters, built with a focus on photorealistic facial geometry, natural proportions, and long-term usability. In pursuit of absolute perfection, this model will...
This is the release of MAB-008.
This character represents my current quality standard for high-realism VaM characters,
with a focus on natural anatomy, and long-term usability.
Included content:
– Hand-sculpted head morphs
– Hand-sculpted body morphs
– Custom texture
– Character showcase...
This is the release of MAB-007.
This character represents my current quality standard for high-realism VaM characters,
with a focus on natural anatomy, and long-term usability.
Included content:
– Hand-sculpted head morphs
– Hand-sculpted body morphs
– Facial makeup texture
– Realistic...