This is the release of MAB-013.
MAB-013 represents my current production standard for high-realism VaM characters,
built with a focus on anatomical accuracy, natural proportions, and long-term usability.
Each release follows a consistent sculpting and texture workflow to ensure stable quality...
••Like what you see? Join my discord server to keep up to date on upcoming models, scenes, and even make requests.
https://discord.gg/KVWszjtt
⨼ In this package you'll get ⨽
•Custom head, body, and gens morph
•New head texture, new torso and limbs textures
•New clothing set with alpha...
This is the release of MAB-012.
MAB-012 represents my current production standard for high-realism VaM characters,
built with a focus on anatomical accuracy, natural proportions, and long-term usability.
Each release follows a consistent sculpting and texture workflow to ensure stable quality...
This is the release of MAB-011.
MAB-011 represents my current production standard for high-realism VaM characters,
built with a focus on anatomical accuracy, natural proportions, and long-term usability.
Each release follows a consistent sculpting and texture workflow to ensure stable quality...
This is the release of MAB-010.
MAB-010 represents my current production standard for high-realism VaM characters,
built with a focus on anatomical accuracy, natural proportions, and long-term usability.
Each release follows a consistent sculpting and texture workflow to ensure stable quality...
This is the latest release in the regular MAB series.
This character represents my current production standard for high-realism VaM characters, built with a focus on photorealistic facial geometry, natural proportions, and long-term usability. In pursuit of absolute perfection, this model will...
This is the release of MAB-008.
This character represents my current quality standard for high-realism VaM characters,
with a focus on natural anatomy, and long-term usability.
Included content:
– Hand-sculpted head morphs
– Hand-sculpted body morphs
– Custom texture
– Character showcase...
This is the release of MAB-007.
This character represents my current quality standard for high-realism VaM characters,
with a focus on natural anatomy, and long-term usability.
Included content:
– Hand-sculpted head morphs
– Hand-sculpted body morphs
– Facial makeup texture
– Realistic...
Huge Thanks to The Firebrand for this model, since the model isn't actually available, I attempted to recreated it for VaM
You can find more of their work here: https://www.patreon.com/thefirebrandsfm
↳and here: https://x.com/firebrandsfm
And thanks to OniEkohvius for the base draenei...
This is the release of MAB-006.
This character represents my current quality standard for high-realism VaM characters,
with a focus on natural anatomy, and long-term usability.
Included content:
– Hand-sculpted head morphs
– Hand-sculpted body morphs
– Facial makeup texture
– Realistic...
This is the release of MAB-005.
This character represents my current quality standard for high-realism VaM characters,
with a focus on natural anatomy, and long-term usability.
Included content:
– Hand-sculpted head morphs
– Hand-sculpted body morphs
– Facial makeup texture
– Realistic...
This is the release of MAB-004.
This character represents my current quality standard for high-realism VaM characters,
with a focus on natural anatomy, and long-term usability.
Included content:
– Hand-sculpted head morphs
– Hand-sculpted body morphs
– Facial makeup texture
– body decal...
This is the release of MAB-003.
This character represents my current quality standard for high-realism VaM characters,
with a focus on natural anatomy, and long-term usability.
Included content:
– Hand-sculpted head morphs
– Hand-sculpted body morphs
– Facial makeup texture
– Realistic...
And last but definitley not least heres the raven haired drop dead beauty Yennefer!
She comes with her game accurate absolutley perfect body, and many variations of her clothing and DLC clothing with some sims on them, her hair is an asset with regguise shader plugin.
As always link on discord...
Next up is Sile, the fiesty witch.
She comes with her game accurate body, clothing is simmed, and her hair and hat are assets with regguise shader plugin.
As always link on discord when joining.
Heres this weeks Witcher theme and its Sorceress of the Lodge!
The first is Fringilla Vigo the fair bruentte baddie witch. She comes with her game accurate CURVY body and textures, the clothing is simmed and her hair is an asset with regguise shader plugin.
As always link on discord when joining.
This is the release of MAB-002.
This character represents my current quality standard for high-realism VaM characters,
with a focus on natural anatomy, and long-term usability.
Included content:
– Hand-sculpted head morphs
– Hand-sculpted body morphs
– Facial makeup texture
– Realistic...