-Fixed Luna var not appearing, it should show in download now
Like what you see? Feel free to join my discord server to keep up to date on upcoming models, scenes, and even make requests.
https://discord.gg/DAjUuAC5RP
As commissioned on patreon
Like what you see? Feel free to join my discord server to keep up to date on upcoming models, scenes, and even make requests.
https://discord.gg/DAjUuAC5RP
Original models belonging to and made by
Andava:
https://twitter.com/andavaagain
https://www.andava.art
Memz3D:
https://twitter.com/memz3d
https://www.patreon.com/memz3d
https://smutba.se/user/21407/
-Note that they are normal height in scene, but for reference height...
Here she is The THICC babe from Dead Rising Jessie!
She comes with her full outfit and a body that was sculpted to match game accuracy as much as possible!
Coming soon also Isabella aswell ;)
As always link on discord when joining
My 2nd Mass Effect port and its the ultimate engineered booty hottie Miranda Lawson!
She comes with 3 sets of outfits and ofc she comes with her undressed suit look (without the bra thats on the screenshot)
and 3 sets of different skin textures to try out and decide which suits you.
As always...
My second Dragons Dogma port and its Ulrika!
She comes with her game body and full outfit with some of her assets with collision and her hair as asset with physics.
As always link on discord when joining
Heres Indika from the game of the same name.
Shes built from the ground up with a game accurate body and all of her clothing is simmed and her hair is an asset. Thanks for @Riddler 's amazing skin i used to adapt to her.
As always link on discord when joining.
Heres Fetch from Infamous PS4 games, i thought she was pretty cute and underrated since 2014 and wanted to bring her over to VAM.
She comes with her full outfit and her hair as asset.
As always link on discord when joining.
My first BG3 port and its a TAV Elf! I know @Orpheaned will love this ;)
Included is her full outfit and her hair as asset.
As always link on discord when joining.
Also starting from this release im extending the early access time to 2 months instead of 1.