Testing basic GPU particles implementation. This shot shows a CUA with a particle system producing over 200 000 particles in emissive mode.
Scene runs between 35 and 40fps.
Testing basic GPU particles implementation. This shot shows a CUA with a particle system producing 15 000 particles in emissive mode.
Scene runs at 75fps.
Testing basic GPU particles implementation. This shot shows a CUA with a particle system producing 50 000 particles in additive mode.
Light has an influence on how visible the particles are.
Scene runs at 55fps, and I still have to figure out why some clothes are killing FPS.