experimentation

  1. Unity 2020, particle experimentation

    Unity 2020, particle experimentation

    A particle experimentation, looking forward to work on VAM 2.x !
  2. Snow 101 ( title shot ), 10k optimized GPU particles, single CUA

    Snow 101 ( title shot ), 10k optimized GPU particles, single CUA

  3. Liv, 200k GPU snow particles (emissive)

    Liv, 200k GPU snow particles (emissive)

    Testing basic GPU particles implementation. This shot shows a CUA with a particle system producing over 200 000 particles in emissive mode. Scene runs between 35 and 40fps.
  4. Liv, 15k GPU snow particles (emissive)

    Liv, 15k GPU snow particles (emissive)

    Testing basic GPU particles implementation. This shot shows a CUA with a particle system producing 15 000 particles in emissive mode. Scene runs at 75fps.
  5. Liv, 50k GPU particles (Standard surface additive)

    Liv, 50k GPU particles (Standard surface additive)

    Testing basic GPU particles implementation. This shot shows a CUA with a particle system producing 50 000 particles in additive mode. Light has an influence on how visible the particles are. Scene runs at 55fps, and I still have to figure out why some clothes are killing FPS.
  6. light-filters-05

    light-filters-05

  7. light-filters-04

    light-filters-04

  8. light-filters-03

    light-filters-03

  9. light-filters-02

    light-filters-02

  10. light-filters-01

    light-filters-01

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