ScenePerformance - make scenes with many characters playable
Ever built a scene with six or eight characters in a nice big environment and ended up at 20 FPS, even though you were looking at just one of them? That is how VaM works: every character costs almost her full price whether you can see...
I did not optimize for this at all. The program I used to capture the GIF cannot keep up with the actual frame rate which is surprisingly smooth. This is just base level, no adjustments.