• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.

customunityassetvamifier

  1. CUAShadowFixer

    Plugins + Scripts CUAShadowFixer 3
    Hub-Hosted VAR CC BY

    CUAShadowFixer | Fixes shadows on CUAs, while keeping baked lighting and materials intact Default CUA, without any plugins Same CUA with CUAShadowFixer (Environment used in this showcase is Diner by VamX!) What does CUAShadowFixer do? Most CustomUnityAssets are built with stock...
  2. PBR Material Translator

    Plugins + Scripts PBR Material Translator 1
    Hub-Hosted VAR CC BY

    PBR Material Translator Converting Roughness Workflows into TRUE Specular Workflows for Virt-a-Mate. Substance Painter Unity 2018 - Standard (Roughness Setup) VaM Vamifier PBR Material Translator I write about environment maps later on and how important they are. For these examples...
  3. ColoredAssetMultiVamifier

    Plugins + Scripts ColoredAssetMultiVamifier 2
    Hub-Hosted VAR CC BY

    Solving the issue with colors not working on the mod by ClockwiseSilver's version of UnityAssetVamifier. ClockwiseSilver and NoStage3 did the legwork. I just fixed a bug :) Add ColorAssetMultiVamfier.cslist it to your CUA plugins, and get coloring!
Back
Top Bottom