Neutral environment for VAM.
Requires: Script_ColorScale of Blazedust
1.Open Neutral-Environment-MERGE.json with "Merge Load Scene"
2.Select "Neutral-Environment-Color" atom and select plugin to change color.
Attach the plugin (ColorScaleC inside the var package) to a CustomUnityAsset atom to be able to change color/scale on individual components.
Coloring is optional in this plugin and disabled by default but can be enabled. For a more feature rich coloring you should use UnitAssetVamifier...