• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.

artificial intelligence

  1. VAM AI

    Plugins + Scripts VAM AI 2026-04-10
    Hub-Hosted VAR CC BY-SA

    Hi everyone. Someone recommended I write this description. I'm happy to use it. Thanks, Buddy LeChuck99 :) This plugin adds an experimental AI to Virt-A-Mate. Instead of playing only fixed animations, it attempts to learn body movements by performing specific actions. It can: Control body...
  2. 7 Eleven | Multi-Character AI Integration

    Paid Scenes 7 Eleven | Multi-Character AI Integration 1

    AI-powered scene where characters talk, think, and act on their own First, check out this demo (narrated by “Silverio”): In this example, I added an AI character called Succub. Unlike standard scene characters, she has persistent memory and can remember interactions across sessions. This...
  3. too

    VaM2 AI x Vam2.0

    Does AI have any place in VAM2? Helping with animation (poses) transition, scene transitioning, getting the looks to react to user interaction without the need for external plugin like Glance etc. We have some AI for VAM1. (Forgot the name and who was making it.. ?Acidbubbles?) Anyone know...
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