Testing a plugin that will allow for basic animation of 4 persons at once. VamTimeline is great, but can get frustrating for simple creation, because each person has to be animated one at a time. This allows for animation and saving the animation for up to 4 persons at once. Also useful to...
An intensely seductive succubus is waiting in your bed. She desperately craves your cock and won't stop until she gets your cum.
(Motion capture about 9 min, including facial expressions and voice acting)
https://www.patreon.com/KittyMocap
https://twitter.com/KittyMocap
Womb Tattoo by...
I’ve watched a couple of videos so far, and I’ve learned some body positioning, changing characters, and body morphs. Just some basic stuff. Now I’m trying to figure out how to do animations. I‘ve found a key frame animation video from JustlookinForNothing, and that’s still too technical for me...
Story No.5 : .. Just Two of Us under Blue
“She is a Global Celebrity, Yet Still My Longtime Friend.”
Tested on the VaM version 1.22.0.12, VR-mode has not been tested.
How to play :
Most operations are same with my other Story Releases.
Just Click the script window, then the scene proceeds to...
Introduction
SceneDirector is meant to become the Swiss Army knife of atom state management and scene scripting.
It's based on my personal ScenePlugin, which was used to drive the DildoLanguage demo scene, as well as all my personal scenes. But it had no UI to speak of and was never intended...
Follow Me is a simple but powerful plugin that makes your character naturally look at you — and even turn their body if you move behind them. Perfect for adding immersion and life to your scenes with zero extra setup.
✅ Features
Smooth, natural head and chest look-at behavior
Automatic...
Hello. First of all, forgive my bad english.
When I launch a scene with a mocap animation, it works fine with the scene character. But when I change it for a shorter character, the feet and knees start glitching. I know it can be solved by modifying each frame of the timeline, but for long...
Hey, guys!
Here is my new animation, which uses double motion capture, recorded facial expressions, and voice acting to bring it to life.
A little backstory to get you in the mood:
"After a family dinner, everyone retires to their rooms for the night. Joanna's boyfriend decides to stay at her...
TLDR - Forces 'game time' to match real time with built in animation playback dynamically in real time regardless of FPS changes.
Add as a scene or session plugin, that's it!
Ever wanted to record MoCap within VaM and have it actually record with real time instead of game time that is...
Had some spare time during my vacation to finally push this scene to a shareable state.
It still took me several weeks overall, so consider giving it a like if you enjoy it. Feedback is appreciated!
The Backstory
Berlin has a pretty nice club culture, and this environment vaguely...
NOTE: scene no longer alters session plugins as of version 2
My first scene release.
Serves both as a stress test / community feedback, as well as a glimpse into future scene releases, called Satin stories.
While editing I've noticed spikes that can, occasionally, throw things out of balance...
Hey all
Ive started experimenting with basic animations in a custom scene and my next problem is creating collision between a hand and the man's genitals.
My understanding is it may have something to do with targets in the animation but nothing Ive tried is working and I can't seem to find a...
Method 1 for undressing using Timeline. There are many ways to do it, I like this method.
Next week I'll share another way when I have time to record. I wanted to do this guide for a while but didn't have any undressing in my recent scenes.
Have fun experimenting with it and hope it helps you...
Hey, guys!
My new 10-minute animation is out now! This is a relaxing and intimate VR experience with a gentle striptease and sensual seduction.
Hope you enjoy this private moment!
https://www.patreon.com/KittyMocap
https://twitter.com/KittyMocap
EDIT:
Actually, the root control seems working with relative position. It's the pose using absolute position. The animations have pose set with "pose: include root" toggled on, so at the beginning the person is always in the original position and then "dragged" to my subscence location by the...