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  1. Stars&Garters

    Paid Looks Jazzy Rhythms

    What's not fully apparent in this shot is how my new use of FocusOnMe/LightMeUp is managing to keep the lighting/shading consistent across all angles, nor how I'm getting better at using all three color options (Base Color, 1st Shadow, 2nd Shadow) on the CelShader plugin. I decided to add an...
  2. Stars&Garters

    Paid Looks Igawa Asagi

    ...actually now that I realize it, we DO have even a few more than the ones I mentioned. Quite a collection...makes me want to try to make a Taimanin-focused set of shots/videos, really see just how perfectly I can now capture the anime aesthetic (within the confines of VaM) across the board...
  3. Stars&Garters

    Paid Looks Igawa Asagi

    Far as I know, we have Murasaki, Sakura, and Ingrid as well...which to me is like, alright we're set. I know there's a good deal more of them but I mostly only care about the anime ones. And yeah, Sakura's clothes are awesome on any chara needing the anime treatment. As for how to make this...
  4. Stars&Garters

    Paid Looks Igawa Asagi

    I mean, I think the shot is good, but the truth is the model was just so godlike right from the getgo. Reigning champ for best Taimanin port in VaM. Can't decide which is better between the two minor shading/filter differences.
  5. Stars&Garters

    Paid Plugins Naturalis

    Playing with angle limits and hard collider adjustments in the betas leading up to this (I preferred version 47 over 48, not exactly sure what was different but is what it is) has been amazing. At first it seems tedious and overwhelming but once you start copping a feel on how each parameter...
  6. Stars&Garters

    Paid Looks Jazzy Rhythms

    Mrs. Rabbit remains a very difficult character to really nail down in VaM, but I think I'm getting there. ...in retrospect the vignette is too green. Sigh, it's always something. ^_^;;
  7. Stars&Garters

    Paid Looks Coco Bandicoot

    These were taken in VR so I didn't end up using PostMagic adjustments...the AA adjustment and DoF options aren't exactly suited for VR. I think the second one in particular still looks good though; the Yukari beachwear looks great on animated characters but needs too much adjustment if you make...
  8. Stars&Garters

    Paid Looks Azula [18+]

    This shot actually uses a different import with a different source (Skudd), but this being the only Azula posting on the Hub I figured I'd throw it up here.
  9. Stars&Garters

    Paid Looks FFXV - Lunafreya SET1 - GAME

    Man, tridents are just absolutely cool as shit. Water-themed polearms with a typically-regal connotation, nifty as throwing weapons and they even catcha' da fishy! The one in this package is a particularly nice trident on top of all that. ...oh and the girl's also pretty and stuff
  10. Stars&Garters

    Paid Looks Boobelle

    Appreciate the changes to the new alternative upload, but was it intended to not have the "inside/normal face" face tex in this one? I was sort of hoping that face text was gonna' get those hoped-for changes too (the slightly reduced makeup and toning down the "brightening" of the upper face).
  11. Stars&Garters

    Paid Looks Shamir - Female + Futa [Commission]

    Understandable. I suppose it was a silly question considering the length, but it might have been neat all the same. Thanks for the reply!
  12. Stars&Garters

    Paid Looks Shamir - Female + Futa [Commission]

    Is the CUA hair rigged for movement at all?
  13. Stars&Garters

    Paid Looks Showgirliel

    Another absolute winner. You seem to have the best approach to Western animated characters so far.
  14. Stars&Garters

    Paid Looks World Warrioress

    Your work is an absolutely excellent base for fine-tuning within VAM. ...and y'know, I think I did okay this time. Thanks for another stellar model!
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