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  1. WanderingWomble

    Plugins BodyNet (Free)

    It's those damn "extra bones" that cause the most problems though! Too big and they don't fit, too small and they don't reach! So for a plugin I'd actually want the ability to change the penis size. I do like that hip width and breast size are not affected, those are things I'd like to preserve...
  2. WanderingWomble

    Plugins BodyNet (Free)

    This looks amazing! All the time I've spent trying to match 2 models with a camera that has built in perspective, yeah, never quite lines anything up. One big ask though, when I'm switching looks about in a scene most of the time it's the male that breaks the animation not the female. With the...
  3. WanderingWomble

    Scenes Model Aligner

    aww, thanks for considering it though :)
  4. WanderingWomble

    Scenes Model Aligner

    hola, is it possible to make something like this for matching penis dimensions? i tend to find it easy to swap out a woman in a scene, but really tricky to swap out a man due to things just not fitting any more!
  5. WanderingWomble

    Looks Pendi and Marin

    oh yes! I fell into the same trap sushi69 did, not realising it was just looks in the download instead of a scene
  6. WanderingWomble

    Guides A VR centric performance Guide for Virt-a-Mate (& other VR apps)

    thanks, will have to give it another spin :)
  7. WanderingWomble

    Guides A VR centric performance Guide for Virt-a-Mate (& other VR apps)

    do the controllers work? tried this ages ago and bumped into the same issue being reported here https://github.com/fholger/vrperfkit/issues/25
  8. WanderingWomble

    Scenes Milking machine lab V1+V2

    for dependency packaging woes check out this guide: https://hub.virtamate.com/resources/how-to-package-like-a-pro-a-guide-on-proper-var-building.8212/ focus on the second section: How to avoid it in the first place and make clean VARs easily the first one needs a bit more technical k-now how...
  9. WanderingWomble

    Scenes ANALYZED

    hehe yeah, i spent a fraction of the time tweaking this scene and had to put it on mute to ensure i could still enjoy the scene when done!
  10. WanderingWomble

    Scenes ANALYZED

    wow, looking so much more natural now! i did have an odd issue updating, think the hub gave me the wrong version. but i went into history and grabbed v9 and all the new hand work was in. just looked a lot more like she was actually touching herself. also, dat hair flick.... :)
  11. WanderingWomble

    Scenes ANALYZED

    even when not viewing from the right angle to hide a multitude of sins (and i certainly have many scenes that take advantage of that) you can fix the hands so they behave better. if we drive the animation pattern manually we can see the hands are just floating in thin air, not actually holding...
  12. WanderingWomble

    Scenes ANALYZED

    omg this scene drew me in! don't sweat too much about people swapping models about. a model swap can always break things. having the animations in timeline, especially with how you've split the main motion out, makes it easier to move hands about to cater to different body sizes. it's taken a...
  13. WanderingWomble

    Plugins VAMMoan

    hehe no probs. i know how frustrating it can be when you're real close to getting something working and are just missing 1 clue :) besides, it's exciting getting a scene working how you want :)
  14. WanderingWomble

    Plugins VAMMoan

    first make sure mode is set to manual then you can set the voice intensity and done! I assume UIAssist (not familiar with that) works as most triggers do. the above can be done anywhere a normal trigger works, eg on a button, in a timelime trigger or from some relays
  15. WanderingWomble

    Scenes 2B x 2BFuta - XCross

    hehehehe, been there, done that, really glad you got it working :) in the future you can open the asset manager and change your choice in there. will save you from having to reinstall everything
  16. WanderingWomble

    Scenes 2B x 2BFuta - XCross

    maybe you're missing some dependencies? if you look at 2BVirus can you see VamTimeline.AtomPlugin active? the play button gets that animation plugin to start. it might not be working for you
  17. WanderingWomble

    Scenes 2B x 2BFuta - XCross

    ok, more sanity checks, is "freeze" ticked? number of times i've thought a scene is bugged and it's because i've forgotten to unfreeze the game, arrgh!
  18. WanderingWomble

    Scenes 2B x 2BFuta - XCross

    If you're in POV try clicking when our of POV. When you mouse over you should see a button go a slightly darker shade. What you might find, especially in POV, is the game thinks the button is out of reach. Changing the angle you are viewing the button from, or moving about will often fix this...
  19. WanderingWomble

    Scenes Build-A-Bot 2.0 BETA

    yeah, the first section is NOT friendly, please just ignore that. that section should really be last as it's just going to scare so many people away from the rest that can be quite easy to read! instead read the "How to avoid it in the first place and make clean VARs easily" section. one...
  20. WanderingWomble

    Scenes Build-A-Bot 2.0 BETA

    try this guide to help fix your dependencies. the 2nd section is generally easier, so don't worry about the json stuff https://hub.virtamate.com/resources/how-to-package-like-a-pro-a-guide-on-proper-var-building.8212/
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