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  1. S

    Other CPU Performance Patch (Up to 30% faster physics, up to 60% more FPS)

    I use FSR. Works great for me. I use vam with steamvr. Maybe you cpu bottlenecked on your pc, so gpu fixes dont do anything.
  2. S

    Other CPU Performance Patch (Up to 30% faster physics, up to 60% more FPS)

    https://github.com/fholger/openvr_fsr/releases/tag/fsr_v2.1.1 make sure you put it in the same folder as original openvr file. Also save old file. Or us the app to easily install and switch between: https://github.com/tappi287/openvr_fsr_app/releases/tag/0.9.9
  3. S

    Other CPU Performance Patch (Up to 30% faster physics, up to 60% more FPS)

    [threads] computeColliders=8 skinmeshPart=8 applyMorphs=8 skinmeshPartMaxPerChar=8 applyMorphMaxPerChar=8 affinity=1,3,5,7,9,11,13,15 [threadsVR] computeColliders=8 skinmeshPart=8 applyMorphs=8 skinmeshPartMaxPerChar=8 applyMorphMaxPerChar=8 affinity=1,3,5,7,9,11,13,15 [profiler] enabled=0
  4. S

    Other CPU Performance Patch (Up to 30% faster physics, up to 60% more FPS)

    All i can say is make sure replaced ALL the files correctly, and go ahead and change the vr to correct numbers just to eliminate that possibility, and also make sure you computer didnt switch to the integrated gpu. Sometimes laptops do that and kill your fps.
  5. S

    Other CPU Performance Patch (Up to 30% faster physics, up to 60% more FPS)

    Yes a big difference, Ofcourse only in gpu bottlenecked scenes. And this patch took care of some of the cpu bottlenecks, so big gains all around.
  6. S

    Plugins CheesyPluginSuite

    All my presets are loading fine. You must not have it set or configured right.
  7. S

    Other CPU Performance Patch (Up to 30% faster physics, up to 60% more FPS)

    You should link to a free scene that has this problem for you, so that others can test the same scene without having to pay for it.
  8. S

    Other CPU Performance Patch (Up to 30% faster physics, up to 60% more FPS)

    I use the openvr-fsr with it. works fine.
  9. S

    Other CPU Performance Patch (Up to 30% faster physics, up to 60% more FPS)

    What happens when you run it in VR?
  10. S

    Other CPU Performance Patch (Up to 30% faster physics, up to 60% more FPS)

    Your applymorphs and applymorphsmaxperchar numbers are switched. first should be more or equal to the second. And your engineaffinity should be set to 2 fastest cores (not including secondary hyperthreaded "cores", ie: 2 and 4).
  11. S

    Other CPU Performance Patch (Up to 30% faster physics, up to 60% more FPS)

    My 7800X3d boost to 4.5ghz during the benchmark. It does boost to 5.050ghz during stress tests. So i guess vam just doesnt need all the clock speed (maybe just for x3d chips?). Your max boost on your 7900X3D 3d cache ccd is actually 5.1ghz. the 5.6ghz is only for your non-3D ccd.
  12. S

    Other CPU Performance Patch (Up to 30% faster physics, up to 60% more FPS)

    No its not. He was just giving an example of where the folders should be in relation to the existing vam.exe file.
  13. S

    Other CPU Performance Patch (Up to 30% faster physics, up to 60% more FPS)

    People gotta remember, all VR already has frame generation available, through motion smoothing/asw and the likes.
  14. S

    Other CPU Performance Patch (Up to 30% faster physics, up to 60% more FPS)

    I got 27% more fps in a plugin morph heavy test scene. Dont rememer how much in the baseline 3 benchmark I think in VR it depends on how heavy the cpu physics (morphs) are in the scene for how much of a difference you'll see with the patch. I believe turtlebackgoofy has said so himself. Plus...
  15. S

    Other CPU Performance Patch (Up to 30% faster physics, up to 60% more FPS)

    Fresh Vanilla VaM, yum: Patched: SMT off [threads] computeColliders=6 skinmeshPart=6 applyMorphs=6 skinmeshPartMaxPerChar=3 applyMorphMaxPerChar=3 affinity=1,2,3,4,5,6,7,8 [threadsVR] computeColliders=6 skinmeshPart=6 applyMorphs=6 skinmeshPartMaxPerChar=3 applyMorphMaxPerChar=3...
  16. S

    Other CPU Performance Patch (Up to 30% faster physics, up to 60% more FPS)

    Also dont know variations in his and your ram speed/timings, cpu/gpu voltages/overclocks. So variations in benchmarks should still be expected.
  17. S

    Plugins Skin Micro Detail & Tessellation Plug-In

    Hi, is there any way to disable certain body parts from using you plugin, like the face? I can get the settings to look good in VR, but just the face is left with noise no matter what.
  18. S

    Plugins Skin Micro Detail & Tessellation Plug-In

    The way I automatically apply it to al persons is using CheesyFXs cheesypluginsuite session plugin. And it will allow you to save a person plugin preset to all persons automatically. Or can just do all females or all males.
  19. S

    Guides A VR centric performance Guide for Virt-a-Mate (& other VR apps)

    You need to have the normal steam app running before you open steam VR, or you won't have any controllers in VaM.
  20. S

    Other CPU Performance Patch (Up to 30% faster physics, up to 60% more FPS)

    Just so you know, the new patch 12 somehow interferes with Passthrough in vr introducing alot of artifact snow. I can fix it slightly by changing chroma settings, but still there a little. Kinda a random far use case by-product in which i cant even begin to understand its correlation. But it...
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