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  1. TooManyHats

    license issues

    OK, so there aren't a lot of forum posts with License in the title... (or search isn't working well) so one more question here If you have created a VAR file that modifies and/or repacks content from another VAR file, then the ND and SA descriptors come into play. If ND is present, you cannot...
  2. TooManyHats

    license issues

    Ah, yes! Inside VAM is the better way to download I suppose… I was actually talking more about the browser version of the hub, as sometimes on slow days at work I’ll peruse the hub on an iPad looking for items which might suit my needs so I don’t have to waste what little time I have to create...
  3. TooManyHats

    license issues

    To clarify, I did not mean for this to sound as if I didn’t agree with it. The choice of the word “loophole” may have made it seem like I think this is a cop out by patreon sellers, but I actually believe in the statement inside the quotes. I wish more buyers understood what they were getting...
  4. TooManyHats

    license issues

    All this being said, it would be useful if the license of an item was visible on the Hub prior to download. If this is the case, I must be missing it, but right now I have to download an item and check it in the package manager to see if I can use it in a screenshot of my creation, and if I...
  5. TooManyHats

    license issues

    I guess in a perfect world, Vam would use something other than a .var that couldn’t be unpacked, so the ONLY way creator1 could use someone else’s creation would be to link to creator2’s creation. This would incentivize creator2 to use CC-BY since anyone who wanted creator1’s content would HAVE...
  6. TooManyHats

    license issues

    Thank you for the breakdown, but I don’t understand this rule… I’m not saying that you are incorrect, I just think that this is short sighted… if Creator1 makes a great look/scene/whatever, and uses Creator2’s item in a thumbnail/screenshot, as long as a credit is given and the resource is not...
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