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  1. ClockwiseSilver

    Sound FXs seem disconnected

    I did and I agree with it! :) But I think the localization might be a separate, if related, issue. I feel like sound location is off, even after adjusting the audiosource (or using MacGruber's excellent attenuation script). That could definitely just be me.
  2. ClockwiseSilver

    Sound FXs seem disconnected

    (Resurrecting an old thread :-) ) You aren't alone :D. I'm not sure which spatializer (that's the bit that emulates positional audio) VaM 1.0 is using, but I agree that sound never seems quite localized. The Oculus spatializer works really well, but I don't know off the top of my head if that...
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