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  1. XRWizard

    Controller Axis binding to UIslider for Morph animation

    I'm currently working on facial expression animations and I think it would be great if I could control morphs using a controller. For example, Y+ would make a smile and Y- would make a frown, but it could really work for any morph. One of the problems with animating (motion capturing) morphs...
  2. XRWizard

    Commissioning Personal Life Characters

    I'd say for private use its totally fine. (edit: For public release it's a different story, you would want to introduce some inaccuracies) Its not that hard to do with facegen, some good quality photos and some tidying up in zbrush and texturing Commissions are something I'm considering doing...
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