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Please be aware that we have released another critical security patch for VaM. We strongly recommend updating to version 1.22.0.12 using the VaM_Updater found in your installation folder.
Details about the security patch can be found here.
You'll find it under Morphs/Morph Loader by default
Click on the Parameters Tab
Click Morph Loader
Click on the cog for the morph and choose parameter settings
You'll see the file location - dependent on where you saved it as a support asset
Have you been doing this....
Load an empty scene in daz, load up the genesis model your new morph is for, set mesh resolution to base.
Fire up Morph Loader Pro
Then have you been clicking on 'choose morph files' and pointing it to your exported .obj file from Blender?
Not so clear from your...
What's the file size of your exported .obj from Blender?
Sounds like you may not have selected the model in Blender before exporting.
Note: you won't see the 'Keep Vertex Order' option if you use the Daz Generations export button instead of File/Export, but it should still preserve vert orders...
Do you see a Vam2Daz group as per below?
If you load a G2 model, you can access this either with the 'shaping' or 'parameters' tab
If you don't see it then it may be you have more than one Daz Library folder and haven't added the additional folder - you can right click the 'Content Library' tab...
MrGiggly updated Blender 3.2+ Texture Conversion Templates (G3F/G8F/G9 to G2F) or (G2F to G8F) with a new update entry:
G9 template - fix alignment of nipples & navel
Read the rest of this update entry...
Hi
Thanks for pointing it out. Should be fixed now if you want to download the G9 template again.
G9 doesn't include nips or navel, so the original wrap I created needed further adjustments to line these up.
My mistake and I uploaded an older non corrected version - forget that I'd made the...
MrGiggly updated Blender 3.2+ Texture Conversion Templates (G3F/G8F to G2F) or (G2F to G8F) with a new update entry:
G9 to G2F Template added
Read the rest of this update entry...
Just load the normal textures instead of diffuse and bake them the same.
You can do this for diffuse, normal, spec or gloss if you have them.
Note that you will need to make some corrections to your baked normals in photoshop/gimp
MrGiggly submitted a new resource:
Tati-Boo - That singer from 'No Doubt' and Beelzebub had a lovechild and named her Tati-Boo
Read more about this resource...
Tati-Boo is an appearance preset based on a certain metalcore vocalist.
She's been parked on my hard drive for ages with the intention that I'd get round to recreating all of her tatts
Lack of quality images, time and talent and that hasn't happened, but as a few peeps have asked about her I...
Hi
1: Select your source model
2: On the material tab, select your first material slot
3: Change the surface to 'Principled BSDF'
4: In the shader editor window click 'Add' then select 'Texture' then 'Image Texture'
5/6: Connect the Diffuse and Alpha channels
Note: You'll also need to select...
A few people have asked if I would share this look, so here she is.
I've worked on and off on this look for yonks, she's changed a lot in that time, but think she's finally in a state where she's shareable.
No scene included, just an appearance preset.
MrGiggly updated Blender 3.2+ Texture Conversion Templates (G3F/G8F to G2F) or (G2F to G8F) with a new update entry:
Additional Template added
Read the rest of this update entry...
An additional template has been added - available via the download link to allow conversion from G2F to G8F
Whilst we still don't have final confirmation on what VAM2 will support, this is a pre-empt to allow conversion.
It can be used in conjunction with Chokaphi's excellent Daz Generations...