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  1. Skynet

    Plugins + Scripts Puppeteer (Advanced Bone Control)

    it'll work just make sure you add Link type controller not physics, it will move the base as if the CUA had physics enabled. tho you should still disable the physics toggle from the CUA physics tab for the plugin to work correctly
  2. Skynet

    Plugins + Scripts Better Bends

    the effect is only visible at certain poses, not in all angles for the shoulders
  3. Skynet

    Plugins + Scripts Dynamic Limbs

    possible to add, i'll keep this in mind for later updates
  4. Skynet

    Plugins + Scripts Dynamic Limbs

    it will be helpful if you can share the scene .json file so i have a closer look at what's going on
  5. Skynet

    Plugins + Scripts Puppeteer (Advanced Bone Control)

    try now with the v6 update, should fix your problem. 👍🏼 the other things might take a while to integrate so i'll leave those for future updates by the way, for snapping CUAs with physics enabled you shouldn't use the native vam controller as a base controller but instead add a Link Controller...
  6. Skynet

    Plugins + Scripts Puppeteer (Advanced Bone Control)

    Skynet updated Puppeteer (Advanced Bone Control) with a new update entry: update v6 Read the rest of this update entry...
  7. Skynet

    Plugins + Scripts Puppeteer (Advanced Bone Control) - update v6

    -- Bug fixes: - Fixed CUA atom hash invalidation when used with timeline in some cases. - Added trigger support for plugin buttons.
  8. Skynet

    Plugins + Scripts Orifice Dynamics

    increase proximity values:
  9. Skynet

    Plugins + Scripts Orifice Dynamics

    You can disable bulges from these two toggles:
  10. Skynet

    Plugins + Scripts Orifice Dynamics

    its probably the other plugins you are using that are bugging out, works fine for me
  11. Skynet

    Plugins + Scripts Orifice Dynamics

    you're welcome, try it without any other similar plugins and lmk if it still does that
  12. Skynet

    Plugins + Scripts Puppeteer (Advanced Bone Control)

    hmm all these issues you mentioned never happened to me at least with tentacles V2 assets, it'll be helpful if you can show me some examples or send scene .json files so i can have a closer look at what's going on
  13. Skynet

    Plugins + Scripts Orifice Dynamics

    Skynet updated Orifice Dynamics with a new update entry: update v18 Read the rest of this update entry...
  14. Skynet

    Plugins + Scripts Orifice Dynamics - update v18

    - Added preset system with load & save buttons. - Edited lips out motion morph to be a bit wider, Preventing clipping in some cases.
  15. Jesse Faden - Control

    Paid Looks Jesse Faden - Control 1

    -- Contents: - Jesse Faden from Control, look skin textures + morphs + CUA Hair. - CUA Hair with physics + custom shader that supports MSAA, Reshade, Scene camera exposure and color customizability via CUAClothingAlt plugin. - Outfit is the default Civilian set from the game. -- Snaps: -- CUA...
  16. Rita Wheeler - CP 2077

    Paid Looks Rita Wheeler - CP 2077 1

    -- Contents: - Rita Wheeler from Cyberpunk 2077, look skin textures + morphs + CUA Hair. - CUA Hair with custom shader that supports MSAA, Reshade, Scene camera exposure and color customizability via CUAClothingAlt plugin. - Outfit is the default set from the game with sim. (''Rita Boots'' item...
  17. Skynet

    Plugins + Scripts Orifice Dynamics

    try them both one at a time and see what works best for you?
  18. Skynet

    Plugins + Scripts Skin Vertex Link

    hmm good find, i'll check it out
  19. Skynet

    Plugins + Scripts Rigify

    np 👍🏼
  20. Skynet

    Textures Addon Textures

    Skynet updated Addon Textures with a new update entry: update v8 Read the rest of this update entry...
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