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  • Hi Guest!

    VaM2 Resource Categories have now been added to the Hub! For information on posting VaM2 resources and details about VaM2 related changes to our Community Forums, please see our official announcement here.

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  1. Skynet

    Paid Plugins + Scripts Fluid Dynamics (Beta Release)

    Skynet updated Fluid Dynamics (Beta Release) with a new update entry: update v4 Read the rest of this update entry...
  2. Skynet

    Paid Plugins + Scripts Fluid Dynamics (Beta Release) - update v4

    -- New Features & Improvements: - Added fluid rendering support for VR Mode. - Fixed debug views from blocking the main UI. - Fixed fluid depth occlusion in screenshot cameras + post magic supershot cameras + fixed fluid renders ontop of UI elements. (Requires Post Magic Plugin to be active in...
  3. Skynet

    Paid Plugins + Scripts Fluid Dynamics (Beta Release)

    Skynet updated Fluid Dynamics (Beta Release) with a new update entry: update v3 Read the rest of this update entry...
  4. Skynet

    Paid Plugins + Scripts Fluid Dynamics (Beta Release) - update v3

    -- New Features & Improvements: - Added cohesion & new realistic viscosity simulation in fluid physics. - Added hard stickiness support for mesh colliders. - Added experimental raymarching rendering method with adjustable parameters. - Optimized Heap memory usage, now pretty much non existent no...
  5. Skynet

    Plugins + Scripts Bone Control

    Skynet updated Bone Control with a new update entry: update v5 Read the rest of this update entry...
  6. Skynet

    Plugins + Scripts Bone Control - update v5

    -- Bug fix: - Fixed Reverse Parenting Offset values not applied to the parenting on scene reload if Reverse Parenting was saved in enabled state.
  7. Skynet

    Plugins + Scripts Orifice Dynamics

    i couldn't recreate the problem, can you send me the scene file you're having problems with?
  8. Skynet

    Plugins + Scripts Stopper's Cua Clothing Alt

    yeah different color pickers, sliders and toggles will show up if they are found in the material shader parameters, the glass & hair ones are mostly added for my paid content but there's a bunch more for CUAs that use Unity's standard shaders like roughness, metallic.. etc You can only do that...
  9. Skynet

    Scenes Tentacles Bundle

    just send a snapshot of the triggers you were trying to use in the UI button so i can tell what's going on, the info you are providing is not enough to troubleshoot.
  10. Skynet

    Plugins + Scripts Stopper's Cua Clothing Alt

    no that's not how the plugin is supposed to be used, the plugin only restores the CUA atom asset itself & what you adjusted within the clothing plugin.
  11. Skynet

    Plugins + Scripts Stopper's Cua Clothing Alt

    Skynet updated Stopper's Cua Clothing Alt with a new update entry: update v8 Read the rest of this update entry...
  12. Skynet

    Plugins + Scripts Stopper's Cua Clothing Alt - update v8

    -- New Features & Improvements: - Added over 10+ new shader parameters to be recognized by the plugin, from unity's standard shaders and few from my own like glass & hair shaders for more customization options. - Added Copy & Paste material feature that can work across different plugin...
  13. Skynet

    Scenes Tentacles Bundle

    hmm i have no clue why that doesn't work for you, can you send some snapshots of the triggers you used?
  14. Skynet

    Scenes Tentacles Bundle

    what exactly did you use as triggers in the UIButtons?
  15. Skynet

    Plugins + Scripts Puppeteer (Advanced Bone Control)

    Skynet updated Puppeteer (Advanced Bone Control) with a new update entry: update v8 Read the rest of this update entry...
  16. Skynet

    Plugins + Scripts Puppeteer (Advanced Bone Control) - update v8

    -- Bug fixes: - Fixed controllers disconnection from bones if CUA was left disabled or it's asset name was set "None" for a prolonged period of time. - Fixed bone scale incorrect application on atom disable & enable cycle.
  17. Skynet

    Textures Addon Textures

    Skynet updated Addon Textures with a new update entry: update v11 Read the rest of this update entry...
  18. Skynet

    Textures Addon Textures - update v11

    - Small fix: - Removed normal map detail from eyelid folds & smoothed chin normal artifact in "faceN" inside folder "Custom Normals V3"
  19. Skynet

    Plugins + Scripts Physics Manager for CUAs

    Skynet updated Physics Manager for CUAs with a new update entry: update v4 Read the rest of this update entry...
  20. Skynet

    Plugins + Scripts Physics Manager for CUAs - update v4

    -- Improvements: - Fixed uniform scaling not being restored & applied correctly after scene reload. - Removed scaling delay slider as it is no longer necessary. -- Note: - If used on CUA alongside Puppeteer plugin, disable puppeteer first before scaling and re-enable it later to prevent it's...
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