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  1. Skynet

    Plugins + Scripts Orifice Dynamics

    Skynet updated Orifice Dynamics with a new update entry: update v13 Read the rest of this update entry...
  2. Skynet

    Plugins + Scripts Orifice Dynamics - update v13

    -- Minor fixes & Optimization: - Fixed plugin not destroying mouth girth triggers on plugin removal. - Further optimizations to heap memory allocation. (idle consumes 10mb every 17s, during penetration 10mb every 7s) - Compatibility with Dynamic Limbs plugin, by ignoring detection of all trigger...
  3. Skynet

    Plugins + Scripts Dynamic Limbs

    Skynet updated Dynamic Limbs with a new update entry: update v3 Read the rest of this update entry...
  4. Skynet

    Plugins + Scripts Dynamic Limbs - update v3

    - Minor Adjustement: - Plugin now ignores all trigger colliders in person atom or any other trigger colliders. (compatibility for Orifice Dynamics and other plugins that use custom triggers as well)
  5. Skynet

    Assets + Accessories Holographic Clothing Shader

    yeah why not, will do in future updates The image is sampled from a horizontal axis so it can be as low as 1x1024, the wider it is the higher the resolution of color transitions. you can use any horizontal gradient image in .jpg or .png (what vam supports loading). For best results i recommend...
  6. Alcina Dimitrescu - RE8

    Paid Looks Alcina Dimitrescu - RE8 1

    -- Contents: - Alcina Dimitrescu from Resident Evil 8 Village, look skin textures + morphs + CUA Hair. - CUA Hair with physics & custom shader that supports MSAA, Reshade, Scene camera exposure and color customizability via CUAClothingAlt plugin. - Two look Presets: *Variant #1 normal eyes...
  7. Skynet

    Paid Looks Laura Kearney - The Quarry

    hmm you can barely see it, The textures are straight from the game but only for the head area as game textures often don't have the full body textures or geometry so it is an overlay essentially. I'll look into the SP3D scene again to see if i forgot to apply some color adjustments & update her...
  8. Skynet

    Plugins + Scripts Dynamic Limbs

    hmm must've been that first load while you click "allow always", that tends to mess up some plugins on first launch but after a complete restart they work as intended. I could be wrong tho
  9. Skynet

    Plugins + Scripts Skin Vertex Link

    anytime 👍🏼
  10. Alt Cunningham - CP 2077

    Paid Looks Alt Cunningham - CP 2077 1

    -- Contents: - Alt Cunningham from CP 2077, look skin textures + morphs + CUA Hair. - CUA Hair with physics & custom shader that supports MSAA, Reshade, Scene camera exposure and color customizability via CUAClothingAlt plugin. - Outfit is a mix of: Benedicta heels v2 + Judy's top + Laura's jean...
  11. Skynet

    Plugins + Scripts Dynamic Limbs

    thanks and you're welcome! Okay good to know it's solved 👍🏼
  12. Skynet

    Paid Looks Laura Kearney - The Quarry

    hmm weird because i can't notice it, maybe because of different monitors.. i'll try to fine tune my monitor to better see this type of stuff, expect a fix in upcoming updates
  13. Skynet

    Plugins + Scripts Skin Vertex Link

    i can add a toggle to enable/ disable shortcuts to avoid this, as for integrating it with keybindings i don't know yet how to do that. by the way you can alternatively move the CUA asset in the scene with the controller handle and it will update the offsets in the plugin so you can move things...
  14. Skynet

    Plugins + Scripts Dynamic Limbs

    appreciate you and you're welcome! 👌🏼
  15. Meredith Stout - CP 2077

    Paid Looks Meredith Stout - CP 2077 1

    -- Contents: - Meredith Stout from CP 2077, look skin textures + morphs + CUA Hair. - CUA Hair with physics & custom shader that supports MSAA, Reshade, Scene camera exposure and color customizability via CUAClothingAlt plugin. - Outfit is a mix of: Platform heels v3 + seamless fishnet suit +...
  16. Skynet

    Plugins + Scripts Orifice Dynamics

    i'm glad you do, technically the hands shouldn't interact with the depth planes at all because i have explicitly ignored all person colliders except the genital colliders. unless something went wrong for you so please send me the scene file where this occurs. yes only about 20% of plugin...
  17. Skynet

    Plugins + Scripts Orifice Dynamics

    it should work, make sure to have alignment enabled for the orifice and increase the position drive & magnet distance. tho i don't promise stable behaviour as stopper's cua controllers plugin don't have very stable physics. the asset in the demo is a paid asset and was custom rigged by me in...
  18. Skynet

    Plugins + Scripts Dynamic Limbs

    you can simply Shift + mouse drag to track-ball rotate, Ctrl + mouse drag to Roll Rotate (clockwise & anti-clockwise)
  19. Skynet

    Plugins + Scripts Dynamic Limbs

    hmm okay i'll check it out. EDIT: i just tested it, works fine for me and completely gets removed upon clearing plugin or disabling it. send me the scene .json file so i can see what went wrong for you because usually hard reset should technically wipe out any plugin previously loaded no matter...
  20. Skynet

    Plugins + Scripts Skin Vertex Link

    hmm i don't use VR so i never get to test stuff in there, for now you can use it in desktop mode
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