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  1. Skynet

    Plugins + Scripts Rigify

    i'll look into this later
  2. Skynet

    Plugins + Scripts Better Bends

    Skynet updated Better Bends with a new update entry: update v16 Read the rest of this update entry...
  3. Skynet

    Plugins + Scripts Better Bends - update v16

    -- Bug Fix: - Updated Morph Version Manager implementation for auto version selection depending on plugin package version, and a feature that prevents plugin from driving morphs that originate from other packages other than it's own package. Useful to prevent morphs referenced by poses or...
  4. Skynet

    Plugins + Scripts Better Bends

    np! i just edited my reply for more context on what exactly happens
  5. Skynet

    Plugins + Scripts Better Bends

    When the plugin gets enabled, it disables vam's Auto Leg Bend Fix morphs toggle. then afterwards if you were to disable the plugin it leaves it in disabled state until manually checked later if need be. that's the reason why. Normally the plugin remembers the previous toggle state so it can...
  6. Skynet

    Paid Plugins + Scripts PostFx Pro - Post Processing for Desktop & VR

    Skynet updated PostFx Pro - Post Processing for Desktop & VR with a new update entry: update v16 Read the rest of this update entry...
  7. Skynet

    Paid Plugins + Scripts PostFx Pro - Post Processing for Desktop & VR - update v16

    -- Bug Fix: - Fixed LUT not restoring correctly to last selected LUT on scene reload if LUT source is from a package or anywhere else other than built-in LUT folder.
  8. Skynet

    Plugins + Scripts Rigify

    it's probably because you aren't on the latest vam version
  9. Skynet

    Plugins + Scripts Puppeteer (Advanced Bone Control)

    Skynet updated Puppeteer (Advanced Bone Control) with a new update entry: update v9 Read the rest of this update entry...
  10. Skynet

    Plugins + Scripts Puppeteer (Advanced Bone Control) - update v9

    -- New Features & Improvements: - Added toggle to enable moving controls with base atom control. - Added Reset button to Physics control type to reset its local rotation & position relative to its bone. - Added Internal Puppeteer Hub that coordinates physics & time freeze across multiple plugin...
  11. Skynet

    Plugins + Scripts Bone Control

    Skynet updated Bone Control with a new update entry: update v9 Read the rest of this update entry...
  12. Skynet

    Plugins + Scripts Bone Control - update v9

    -- Bug Fixes & Backward Compatibility Fix: - Added back offset multiplier slider, some scene animations relied on its value being animated. - Fixed parenting bug if selected target atom was person atom type.
  13. Skynet

    Plugins + Scripts Bone Control

    Skynet updated Bone Control with a new update entry: update v8 Read the rest of this update entry...
  14. Skynet

    Plugins + Scripts Bone Control - update v8

    -- Bug Fixes & Backward Compatibility Fix: - Fixed Hard parenting restoration if selected target atom was Person atom type. - Added backwards compatibility with removed offset multiplier slider from v5 and before.
  15. Skynet

    Plugins + Scripts Rigify

    Skynet updated Rigify with a new update entry: update v7 Read the rest of this update entry...
  16. Skynet

    Plugins + Scripts Rigify - update v7

    -- Small timeline compatibility fix: - Fixed Rigify failing to move character controllers correctly if the affected controllers we're used in timeline with parenting enabled in their "Parenting & more" tab.
  17. Skynet

    Paid Plugins + Scripts PostFx Pro - Post Processing for Desktop & VR

    Skynet updated PostFx Pro - Post Processing for Desktop & VR with a new update entry: update v15 Read the rest of this update entry...
  18. Skynet

    Paid Plugins + Scripts PostFx Pro - Post Processing for Desktop & VR - update v15

    -- New Features & Improvements: - Added FidelityFX CAS. (contrast adaptive sharpening) - Improved Motion Blur Effect Quality, based on Guertin 2014 method. - Improved LUT effect internal bilinear filtering. - Improved the roundness of circular DOF bokeh shape. - Fixed Quality Motion Vectors not...
  19. Skynet

    Plugins + Scripts Rigify

    Skynet updated Rigify with a new update entry: update v6 Read the rest of this update entry...
  20. Skynet

    Plugins + Scripts Rigify - update v6

    -- Animation Workflow w/ Timeline Improvements: - Added logic to prevent currently open UI from closing when grabbing Rigify nodes. Useful to keep timeline Person UI open while posing & keyframing the character controllers. - Added logic to prevent Selection of scene atom controls while hovering...
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