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  1. Skynet

    Plugins + Scripts Orifice Dynamics

    Skynet updated Orifice Dynamics with a new update entry: update v34 Read the rest of this update entry...
  2. Skynet

    Plugins + Scripts Orifice Dynamics - update v34

    -- Fixes & Improvements: - Added missing plugin morphs into package, will solve morphs not found error. - Improved BJ lips widen morph to only activate above a certain mouth gape threshold, this will prevent mouth from looking wide on mouth pre-open & if using a small penetrator like fingers...
  3. Skynet

    Plugins + Scripts Orifice Dynamics

    the plugin only moves the female hips as a reaction to thrust, you have to manually animate the male thrust using timeline or cycleforces.. etc
  4. Skynet

    Plugins + Scripts Orifice Dynamics

    Skynet updated Orifice Dynamics with a new update entry: update v33 Read the rest of this update entry...
  5. Skynet

    Plugins + Scripts Orifice Dynamics - update v33

    -- New Features & Improvements: - Added new orifice barycenters method, uses more vertices for more accuracy and compatibility with vam skin smooth passes. - Applied updated inter-bone collision ignore logic to CUAs after proximity exit. - Applied new collapsible section style. - Fixed some...
  6. Skynet

    Paid Plugins + Scripts SkinSSS - Subsurface Scattering & Custom Skin Shading

    Skynet updated SkinSSS - Subsurface Scattering & Custom Skin Shading with a new update entry: update v18 Read the rest of this update entry...
  7. Skynet

    Paid Plugins + Scripts SkinSSS - Subsurface Scattering & Custom Skin Shading - update v18

    -- New Features & Improvements: - Added Eyelash Cast shadows toggle, useful for removing the added darkness on eyeballs when using very low light shadow strength. - Improved Shadow resemblance to Vam Original skin shader. (only active if Vam Native diffuse shading is selected) - Fixed skinSSS...
  8. Skynet

    Paid Plugins + Scripts Fluid Dynamics - Realistic Fluid Physics Simulation (Beta)

    Skynet updated Fluid Dynamics - Realistic Fluid Physics Simulation (Beta) with a new update entry: update v11 Read the rest of this update entry...
  9. Skynet

    Paid Plugins + Scripts Fluid Dynamics - Realistic Fluid Physics Simulation (Beta) - update v11

    -- New Features & Improvements: - New SurfaceNets Fluid Renderer, isosurface mesh extraction + mesh smoothing support for added realism to fluid rendering. - Transparent casted shadows based on fluid thickness. (exclusive to the new SurfaceNets Renderer) - Improved Composite renderer's...
  10. Skynet

    Paid Plugins + Scripts PostFx Pro - Post Processing for Desktop & VR (Beta)

    Skynet updated PostFx Pro - Post Processing for Desktop & VR (Beta) with a new update entry: update v11 Read the rest of this update entry...
  11. Skynet

    Paid Plugins + Scripts PostFx Pro - Post Processing for Desktop & VR (Beta) - update v11

    -- Fixes & Improvements: - Fixed constant upward motion in hair strands when using Quality Motion Vectors. - Fixed Quality Motion Vectors to correctly render hair cards MVs. (CUA Hair) - Improved SSR roughness kernel by making it fixed in world space and preventing it from blurring across...
  12. Skynet

    Paid Plugins + Scripts SkinSSS - Subsurface Scattering & Custom Skin Shading

    Skynet updated SkinSSS - Subsurface Scattering & Custom Skin Shading with a new update entry: update v17 Read the rest of this update entry...
  13. Skynet

    Paid Plugins + Scripts SkinSSS - Subsurface Scattering & Custom Skin Shading - update v17

    -- New Features & Improvements: - Added SSS to Eyeballs & teeth, each with unique diffusion profile and customizable SSS diffusion strength & Scatter color. *(SSS is still applied in one pass so there is no additional fps cost)* - Added tessellation around eyelid contours. - Custom Eyeball...
  14. Skynet

    Scenes Tentacles Bundle

    you need to use puppeteer instead of CUAControllers to allow stuff like that, but even then the assets must have identical bone names & configuration
  15. Skynet

    Plugins + Scripts Skin Vertex Link

    Skynet updated Skin Vertex Link with a new update entry: update v7 Read the rest of this update entry...
  16. Skynet

    Plugins + Scripts Skin Vertex Link - update v7

    -- New Features & Improvements: - Fixed multi instances naming convention conflict. (see hub discussion reports) - Added new vertex ring loop barycenter method for orifices for more accurate center point. - Added compute shader to handle smoothed skin buffer to support smooth passes without...
  17. Skynet

    Paid Clothing Low Platform Glass Heels

    it's probably because of the colortone asset by tiseb, whenever its loaded in the scene it makes my glass shaders dissapear
  18. Skynet

    Paid Plugins + Scripts Fluid Dynamics - Realistic Fluid Physics Simulation (Beta)

    hmm i don't know i have tested it and it works fine for me, others also have used it in VR without any problems so it must be a cross plugin conflict. have you tested on a clean VaM installation to be sure? i couldn't recreate the problem so if you can please head to my discord so we can...
  19. Skynet

    Paid Plugins + Scripts PostFx Pro - Post Processing for Desktop & VR (Beta)

    Skynet updated PostFx Pro - Post Processing for Desktop & VR (Beta) with a new update entry: update v10 Read the rest of this update entry...
  20. Skynet

    Paid Plugins + Scripts PostFx Pro - Post Processing for Desktop & VR (Beta) - update v10

    -- New Features & Improvements: - New Optional Quality motion vectors mode, custom render pass for unlocking per object per pixel motion + camera motion with support for all mesh types including skin, clothing, hair, mesh renderer atom and skinned mesh renderer atoms. (it will cost slightly more...
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