• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.

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  1. Skynet

    Plugins + Scripts Clothing Sculpt

    i added a new demo clip at the very bottom as a tutorial on how to do so, go check it out
  2. Skynet

    Paid Plugins + Scripts PostFx Pro V6 - Post Processing for Desktop & VR (Beta)

    Skynet updated PostFx Pro V6 - Post Processing for Desktop & VR (Beta) with a new update entry: update v6 Read the rest of this update entry...
  3. Skynet

    Paid Plugins + Scripts PostFx Pro V6 - Post Processing for Desktop & VR (Beta) - update v6

    -- New Features & Improvements: - New revamped plugin UI with navigator tabs style. - New DOF technique based on Mcintosh paper, more performance and more blur radius (Camera Focal Length) limits with better bokeh shape quality. - Fixed temporal accumulation not working in screenshot cameras &...
  4. Skynet

    Plugins + Scripts Clothing Sculpt

    rewatch the preview clips and make sure to follow my steps
  5. Skynet

    Plugins + Scripts Fluid Surface Sim

    CUA atoms will collide with it but not CUAs with mesh colliders in them. other built-in vam items may not collide because i didn't see any potential use case for that, most of the time you'd want the person atom to collide and that's all, saving a little performance in the process.
  6. Skynet

    Plugins + Scripts Clothing Sculpt

    you probably modified either packaged or built-in clothing items, read the text info in the plugin UI again
  7. Skynet

    Plugins + Scripts Clothing Sculpt

    that wasn't a male atom problem, it was a bug with the plugin applying person atom scale twice and it's fixed in v3
  8. Skynet

    Plugins + Scripts Clothing Sculpt

    most of things you mentioned we're already planned for v3, it's out now go check it out!
  9. Skynet

    Plugins + Scripts Clothing Sculpt

    i don't understand, wym by diff copy a clothing item?
  10. Skynet

    Plugins + Scripts Clothing Sculpt

    Skynet updated Clothing Sculpt with a new update entry: update v3 Read the rest of this update entry...
  11. Skynet

    Plugins + Scripts Clothing Sculpt - update v3

    -- New Features & Improvements: - Three new brushes: Smooth surface, Move surface & Erase Brush. - New GPU Ray-Triangle intersection technique for brush snap, much more accurate & reliable than previous nearest vertex snap. - Sculpt mask visual system, enabled with newly added toggle "Visualize...
  12. Skynet

    Plugins + Scripts Clothing Sculpt

    you forgot to force reload the clothing item after saving/ restoring, please rewatch the preview clips
  13. Skynet

    Paid Plugins + Scripts SkinSSS V10 - Subsurface Scattering & Custom Skin Shading

    it has a feature called SSS luminance which allows black colored tattoos to look normal without SSS, alongside excluding similar things like eyebrows, scalp... etc
  14. Skynet

    Paid Plugins + Scripts PostFx Pro V6 - Post Processing for Desktop & VR (Beta)

    Skynet updated PostFx Pro V5 - Post Processing for Desktop & VR (Beta) with a new update entry: update v5 Read the rest of this update entry...
  15. Skynet

    Paid Plugins + Scripts PostFx Pro V6 - Post Processing for Desktop & VR (Beta) - update v5

    -- New Features & Improvements: - New GTAO method for ambient occlusion, slightly more realistic and better at adding occlusion to small details in scene. - Added new GTAO details strength slider, allows for controlling strength of occlusion in small occluded creases. - Improved Temporal...
  16. Skynet

    Plugins + Scripts Clothing Sculpt

    that might not be a great idea as when while you're sculpting you want the clothing textures to be visible so you don't smear the texture mapping too much
  17. Skynet

    Plugins + Scripts Clothing Sculpt

    no it does not, it's only for desktop mode
  18. Skynet

    Plugins + Scripts Clothing Sculpt

    Skynet updated Clothing Sculpt with a new update entry: update v2 Read the rest of this update entry...
  19. Skynet

    Plugins + Scripts Clothing Sculpt - update v2

    -- New features & Improvements: - Fixed Brush sphere falloff shape, now will affect also other sub meshes in the 3D sphere's proximity. (will not be limited to only affecting connected vertices) - Added Rewrap scuplted Areas toggle, will rewrap sculpted clothing areas to current posed & morphed...
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