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Very cool with the camera interactivity! How do you get objects parented to [CameraRig]? Parented objects normally lose their reference to the camera whenever I reload my own scenes :unsure:
Big fan of what you are doing here! I have a small problem though, my layers behave as if they are in a set together with no way to undo this. Not being in a set seems to be the default behavior in your older tutorial videos (as seen here at the timestamp).
EDIT: I've been reading through the...
Did a clean reinstall and moved only the relevant assets over, which should fix this dependencies mess. I added a few more settings as well, now you can tweak the emote pump parameters with some sliders and there's a fun little bell sound (which you can toggle in the UI) when she has an orgasm...
I originally tried cutting it down from 53 to 34 dependencies. When editing the file broke it, I repackaged it. But then VAM decided that no, now it needed 143 dependencies instead. What is even happening.
In my attempt to remove a lot of unnecessary dependencies, I apparently managed to break the file. Here is the unedited version, though only a few of the files are actually needed.
Edit: Fixed the dependencies, no more giga-downloads required (except a few big files, but the look and skyboxes are super worth it).
I made a fun little VR scene with Noc_This' Beidou look, to test a workflow with more reactive and procedural character animation. I recommend playing around...