Search results for query: *

  1. zqwvc1419

    Plugins Studio Maestro

    :oops: ~ Hello dude. :oops: ~ Since I downloaded your plugin, I know there is such a thing as session plugin in VaM..... :oops: ~ Do you know what other plugins are session plugins? Dude.
  2. zqwvc1419

    Question How to create hairstyle? And what are the differences between various scalps?

    It seems that VAM hair can be made by using Autodesk Maya and then converted into VAM hair. But has anyone done this before?
  3. zqwvc1419

    Question How to create hairstyle? And what are the differences between various scalps?

    Does VAM have two kinds of hair, vector3 hair and vector4 hair?
  4. zqwvc1419

    Question How to create hairstyle? And what are the differences between various scalps?

    :oops: ~ How to create hairstyle? And what are the differences between various scalps? :rolleyes: ~ Em.... :oops: ~ Waiting for your reply~
  5. zqwvc1419

    Other VAM 2 DAZ v2 Alpha / Female-Male-Converter for Blender 4.0

    Are the common functions in VaM2, such as animation, developed by you or by us content creators? Is there an error log function in VaM2? What I want to know most is, can we write some C Sharp scripts to change the behavior of VaM2 programs more freely? @meshedvr
  6. zqwvc1419

    Question How to set up physical simulation effects after importing clothing geometry?

    :oops: ~ How to set up physical simulation effects after importing clothing geometry?
  7. zqwvc1419

    Question Is the UnityEngine.dll file in VaM's ../Vam_Data/Managed/ directory different from the Untiy standard UnityEngine.dll file?

    Yes, just use this statement in your .csproj file: <Reference Include="Assembly-CSharp"> <HintPath>../../../../../VaM_Data/Managed/Assembly-CSharp.dll</HintPath> </Reference> Yes, we can call the exclusive methods provided by vam at will in the cs code. And there is no need to use the...
  8. zqwvc1419

    Question Is the UnityEngine.dll file in VaM's ../Vam_Data/Managed/ directory different from the Untiy standard UnityEngine.dll file?

    It seems that many important methods in VAM come from the assembly VaM_Data\Managed\Assembly-CSharp.dll. I think that the unique UnityEngine-based custom functions in VaM are written in this Assembly-CSharp.dll. Moreover, it seems to be automatically called by Vs Code without using the using...
  9. zqwvc1419

    Question Is the UnityEngine.dll file in VaM's ../Vam_Data/Managed/ directory different from the Untiy standard UnityEngine.dll file?

    :oops: ~ Dude, :oops: ~ I want to ask you 3 super difficult questions. Look at this line of code: SuperController.LogError("Exception caught: " + e); ;) ~ I know that this line of code pops up the exception stack information in the red error window of vam. :oops: ~ Then here are the...
  10. zqwvc1419

    Question Is the UnityEngine.dll file in VaM's ../Vam_Data/Managed/ directory different from the Untiy standard UnityEngine.dll file?

    Thank you for your reply. My confusion is: someone's code only has: using System.Collections; using System.Collections.Generic; using UnityEngine; But in the code, object instances that do not belong to these classes are created, and then methods that are obviously not from Unity are called. So...
  11. zqwvc1419

    Question Is the UnityEngine.dll file in VaM's ../Vam_Data/Managed/ directory different from the Untiy standard UnityEngine.dll file?

    Thank you for your reply. My confusion is: someone's code only has: using System.Collections; using System.Collections.Generic; using UnityEngine; But in the code, object instances that do not belong to these classes are created, and then methods that are obviously not from Unity are called. So...
  12. zqwvc1419

    Question Is the UnityEngine.dll file in VaM's ../Vam_Data/Managed/ directory different from the Untiy standard UnityEngine.dll file?

    Is the UnityEngine.dll file in VaM's ../Vam_Data/Managed/ directory different from the Untiy standard UnityEngine.dll file? Did VaM make some custom additions to the Unity standard dll file? Added new methods?
  13. zqwvc1419

    Plugins Voxta (Virt-A-Mate Plugin)

    Where can I download the Voxta AI desktop software? Also, Voxta does not necessarily occupy a certain port every time, unless the port number is very unpopular and no other software will grab it. So, your plugin should implement several use cases: 1. Automatically detect whether Voxta...
  14. zqwvc1419

    Other Vam To Daz 2

    Can anyone be a good person and send me the dsf file of the male characters' genitals in genesis 2?
  15. zqwvc1419

    Question How to make a truly seamless skin material?

    How to make a truly seamless skin material? And why do we need to choose skin type? And why can't I add a texture to the female dummy?
  16. zqwvc1419

    Question Person and height map

    Dude, I have discovered the tricks these authors use to make skin today. Without exception, almost all of them do the following: project a photo, then cut out the important parts such as eyelids, eyebrows, nose, lips, and nipples, and then apply them directly on the old skin material. The new...
  17. zqwvc1419

    Question Person and height map

    Yes, yes, although there is no height map, there is a normal map. I've been studying how to make skin materials in VAM recently. I found the following: 1. The diffuse image is the base color image. When making materials, you only need to make this image. VAM has its own skin textures for the...
  18. zqwvc1419

    Question Person and height map

    So much time has passed, have you solved this problem?Dude?
Back
Top Bottom