We are excited to announce a new feature on the Hub: Favorites!
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You can check out the details in our official announcement!
One thing worth pointing out regarding the MeshedVR Patreon option for $8 USD/month:
You only have to pay for a single month, you can just cancel again. Of course, you can stay subscribed to support the devs, but you don't have to. You can keep using the version you got forever. They only thing...
Just in case all you want to achieve is a fade-to-black...there are plugins for that. LogicBricks being one of them, which essentially places a black cube around the player camera:
Precisely. And that means it should not touch anything security relevant. And with Patreon....money and payment data is involved, so definitely security relevant. I do not even trust the VaM app to login with my VaM account, because that is also security relevant. A lot of people download and...
Please make sure to exclude some things, say Resource discussion threads. Would be sad to not being able to ask questions for a particular resource just because it wasn't updated in X years.
Sounds like you got your global illumination / sky setup not matched to the rest of your lights. You could give SkyMagic a try, which allows you to take 360 screenshot of your scene background (for that temporarily disable characters and foreground objects) and use that as input for VaM's global...
LogicBricks has got the "SelectChoice" brick, which seems to be precisely what you are looking for.
Otherwise, @Femcore 's approach with using two buttons and just hiding/unhiding them is also very good, especially since you likely want to change the text on the button.
Likely it was pirated content from some other creator.
E.g. check this thread...might have been something similar. Happens rather frequently, I would guess, as the same people just try again under a different username...
Just in case, if you didn't have that one, there are other settings needed for it to work correctly in VR. Without it you get problems like double-vision.
You need this as well:
You need Unity 2018.1.9f2. Exactly this version, not a newer one.
Turn on VR support and set to single pass. This is...
Check the color space setting ("sRGB" checkbox) in the import settings for each of your textures in Unity Editor. What setting you need here depends on what format your source textures are in. So, just try the other setting and that may be it.
Also worth checking your project-wide color space...
I recommend to use SkyMagic plugin to get the GI lighting in VaM right.
Follow this tutorial...its a bit cumbersome multi-step process of going through Unity, to VaM, back to Unity and VaM again, but worth it:
https://hub.virtamate.com/resources/customized-global-illumination-with-skymagic.168/
The problem with the higher refresh rate is that it reduces the resolution. Because of bandwidth limitations of what can be transferred to the Quest 2. At least I had that issue when using Meta Quest Link via Wifi.
If you would like to have physics for your CustomUnityAsset, and not just collision, you need to place a Rigidbody component on it already in the Unity Editor. You can look up the details what exactly is needed in the Unity docs. (I would have to lookup myself...)
I would recommend looking at https://www.hegre.com/
They got super high res, high quality pictures. Some sets got up to 150 megapixels, so serious quality. Not some clueless photographer taking pics with their phone. Pics are mostly of woman, obviously, but some photoshoots include a guy. You...
Sure, you can take something CC BY and sell it. But you have to credit the original author, mention the license...which means your customers can easily find the original scene. So, nobody will buy, it if you don't add any meaningful value.
Another note, if a scene is CC-BY, it could still...