I'm having an issue trying to use the timer function of combined material alpha on a piece of clothing. The effect I'm going for is to have it fade in/out via respective triggers. For some reason when I check "Use Timer" and set any length of time (even .1), the alpha will not change to the...
I'm looking to build a scene where a timeline animation is on loop, and after X amount of loops, I can trigger a value increase. I tried using MacGruber's Counter and Timer, but I wasn't able to figure it out. Any suggestions out there?
I feel like an idiot for asking this, but does anyone know how to turn a normal skin texture more tan? I've tried playing with offsets, changing the texture diffuse, spec & subsurface colors... I just can't seem to get it right. I either end up with gray skin or something way oversaturated...
Does anyone know how to set a starting position for SIM clothing? For example, if I had SIM enabled pants and upon scene load I wanted them to already be at knee level rather than have them render and then fall to that level, how would I do that? Or if I had an open coat that draped around bent...
Not really any sort of programmer here, but I'm trying to create a .VAP file for an appearance preset by copying some of the code from an existing .vap file. I've been working on trying to create a real likeness and have several versions of the model saved as appearance presets. One version...
Does anyone know how to get rid of this morph? I've gone through every morph and pose I can think of (excluding things like head, face, feet, hands, etc), both active and inactive and cannot find how in the world I put this there in the first place.
Secondly, is there a plug-in for...