We are excited to announce a new feature on the Hub: Favorites!
You can now add resources to your favorites, and organize your favorites into collections!
You can check out the details in our official announcement!
That would still be an improvement over the status quo where paid vars are treated as unknown and ignored. But even if the uploader has permission, it's good to know whether the user will need to buy additional resources to make the content work; I've been bitten by this before.
It would be greatly helpful if the var file names were retained along with the scan results, so that they can be indexed and properly referenced when they are in other vars' dependencies.
Love this scene. One idea to improve performance: how about making the extra-arm bodies futas (males with female morphs)? It's my understanding that males use less resources than females do. Thanks for your efforts!
Maybe the pose could show a warning if it's unusually dirty, i.e. more than physics/rounding would cause; like turning the Pose button red maybe? Still wouldn't address tiny twitches, but it's better than nothing.
This scene doesn't really have any non-hub dependencies; it's just that one of its dependencies includes a non-hub resource that this scene doesn't use. Everything that this scene does use is on the hub.
Since these are on the hub now, I'd like to submit a feature I added to these scripts for my own use: dynamic height adjustment.
In VaM 1.X, the player height adjustment is not affected by the world scale, so a change in scale causes a perceived relative inverse change in the height offset. If...
Viewing this from the bully's perspective is somewhat disappointing, since the player's scale doesn't shrink to match her shrinking body. Any chance you could use the techniques from robbinjohn's demo scene to fix this? (https://hub.virtamate.com/resources/simply-shrinking.9838/)
While it's true that many reference errors won't affect the scene, it's not true in this case. Without WhitePimp.RileyLook, the chair doesn't load in the May scene and none of the scripts work. Also, the version of KdollMASTA.KDoll_Mk4 that exists on the hub does not contain the hair files...
There's a couple missing references in these vars. Most are easily resolved, but I have no idea where to find "WhitePimp.RileyLook.1" - there's no user named WhitePimp here. Little help?
I've noticed several packages that make use of indirect references, i.e. loading a resource for the sole purpose of using that resource's dependencies. In most of these cases, I believe these indirect references are accidental, since the direct resource and the indirect reference both show up...