• Hi Guest!

    We are extremely excited to announce the release of our first Beta1.1 and the first release of our Public AddonKit!
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    Click here for information and guides regarding the VaM2 beta. Join our Discord server for more announcements and community discussion about VaM2.
  • Hi Guest!

    VaM2 Resource Categories have now been added to the Hub! For information on posting VaM2 resources and details about VaM2 related changes to our Community Forums, please see our official announcement here.

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    Assets + Accessories Flesh Cave & Rigged Tentacle - Work in Progress

    northern.shikima submitted a new resource: Flesh Cave & Rigged Tentacle - Work in Progress - Work in Progress Read more about this resource...
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    Textures Baked Female Maps - Thickness and AO

    northern.shikima submitted a new resource: Baked Female Maps - Thickness (Subdermis) and AO - For texture artists, etc... Read more about this resource...
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    Plugins + Scripts Skin Micro Detail & Tessellation Plug-In

    northern.shikima submitted a new resource: Skin Micro Detail & Tessellation Plug-In - Better Skin Material - Make skin look detailed even at extreme closeups! Read more about this resource...
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    Plugins + Scripts FaceBlend

    northern.shikima submitted a new resource: FaceBlend - Seamlessly blend a Face texture with any body texture Read more about this resource...
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    Plugins + Scripts HairExporter

    northern.shikima submitted a new resource: HairExporter 0.1 Beta - Export simulated hair to Blender Read more about this resource...
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    Working Vam-to-Blender workflow for sim hair

    Though I'd share something I am working on, I figured some other folks might find this interesting and see the potential. Basically I have written a small utility that extracts hair strand data from sim hair. And then I wrote a small python script for Blender to port this data into Blender as...
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