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Hello,
I am wondering if there's a method to take texture file from clothing, make it into a 3D model (where all parts of the texture re-join), paint directly on it, and then export the texture file back for use in VAM. I am currently facing challenges because some texture files from clothing...
Is there a way to SAVE and LOAD a specific set of morphs? For example, to load head/face from a set of morphs to a body where the rest of the body is unmodified.
I'm really new to this and I'm sorry if this sound really confusing.
Thanks!
I am trying to repaint the textures. I believe that the texture files for clothing are stored in the .var or .fav files which is inaccessible as far as I know. Any help on how to open and get the clothing texture files out?
Many thanks.