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  1. Neural Rendering Beauty shots

    Neural Rendering Beauty shots

    Nvidia's NR previews and beauty shots
  2. Hadley Beauty Shot Neural Rendering 01

    Hadley Beauty Shot Neural Rendering 01

    This is a NR shot on an Nvidia GPU, this does not reflect vanilla VAM visuals. Full preview available here: https://hub.virtamate.com/resources/hadley.66059/
  3. Kat Beauty Shot Neural Rendering 01

    Kat Beauty Shot Neural Rendering 01

    This is a NR shot on an Nvidia GPU, this does not reflect vanilla VAM visuals. Full preview available here: https://hub.virtamate.com/resources/kit-and-kat.64871/
  4. Kitarah Beauty Shot Neural Rendering 01

    Kitarah Beauty Shot Neural Rendering 01

    This is a NR shot on an Nvidia GPU, this does not reflect vanilla VAM visuals. Full preview available here: https://hub.virtamate.com/resources/kitarah.66273/
  5. Kitarah Beauty Shot Neural Rendering 01

    Kitarah Beauty Shot Neural Rendering 01

    This is a NR shot on an Nvidia GPU, this does not reflect vanilla VAM visuals. Full preview available here: https://hub.virtamate.com/resources/kitarah.66273/
  6. Kit Beauty Shot Neural Rendering 01

    Kit Beauty Shot Neural Rendering 01

    This is a NR shot on an Nvidia GPU, this does not reflect vanilla VAM visuals. Full preview available here: https://hub.virtamate.com/resources/kit-and-kat.64871/
  7. hazmhox

    VaM 1.x DLSS 5 in VAM2 + DLSS 5 Experiments in VAM1

    Note: you are free to mod however you want your VAM to display the final image however you wish. But the hub needs to reflect as much as possible what the app can output.
  8. hazmhox

    VaM 1.x DLSS 5 in VAM2 + DLSS 5 Experiments in VAM1

    It is not built in. It still "won't be built in" (so to say) even with an official DLSS release implemented in VAM 2, as 50xx gen covers around 6% of the market at the moment which makes this unfaithful to what you get ingame without that type of GPU it's a broad "AI screenshot enhancement"...
  9. hazmhox

    Plugins + Scripts VAMStory

    It should!
  10. hazmhox

    Plugins + Scripts VAMStory

    hazmhox updated VAMStory with a new update entry: Hotfix, new additions Read the rest of this update entry...
  11. hazmhox

    Plugins + Scripts VAMStory - Hotfix, new additions

    General Fixed all plugins "readying method", which was failing with the new VAMStoryVFX plugins. Fixed the readying method to account for local plugins (on the same atom) to also wait properly VAMStoryCharacter Fixed an animation logic bug for the penis morph for male/futa characters Added...
  12. hazmhox

    Plugins + Scripts VAMStoryVFX

    hazmhox updated VAMStoryVFX with a new update entry: Bug fixes, new options and new VFX Read the rest of this update entry...
  13. hazmhox

    Plugins + Scripts VAMStoryVFX - Bug fixes, new options and new VFX

    General Fixed a bug where loading a VAMSVFX plugin with an empty field would crash the assetbundle process and prevent any plugin relying on assetbundles to function, start or initialize properly VAMStoryVFX Automatically enabled depth texture in options to avoid incorrect rendering of fancy...
  14. hazmhox

    VaM 1.x DLSS 5 in VAM2 + DLSS 5 Experiments in VAM1

    Because AI enhanced screenshots cannot be hosted. That's written in the TOS and policies have been updated recently especially for NR shots.
  15. hazmhox

    VaM 1.x DLSS 5 in VAM2 + DLSS 5 Experiments in VAM1

    I won't judge people for liking something, nor insult them. That's not my type :p On the other hand, stating what I don't like and why I don't like it... that I do. But there's no need to debate that ;)
  16. hazmhox

    VaM 1.x DLSS 5 in VAM2 + DLSS 5 Experiments in VAM1

    It is not. And half the time it's breaking some critical shaders. I had no massive visible difference in Alan Wake 2 with RR, but I had critical shaders not working, particles disappearing, and volumetrics behaving inconsistently. When one thing is fixed on one aspect (let's say some smearing...
  17. hazmhox

    VaM 1.x DLSS 5 in VAM2 + DLSS 5 Experiments in VAM1

    I think you're reversing the feeling. People tend to want this to be nice and throw that reversed way of thinking "you're forgetting that it looks nice". No not really, I tested over 30 scenes and more than 50 static scenes (for beauty shots and whatnot) I made over the years to test drive the...
  18. hazmhox

    VaM 1.x DLSS 5 in VAM2 + DLSS 5 Experiments in VAM1

    That's not a line of logic, that's actual tests and results. Also, that's not because you don't "see" the problem on a fast moving game without motion vectors, that it does not exists. There is not a single video I saw from every hack used to make this leak work on all sorts of games, that...
  19. hazmhox

    VaM 1.x DLSS 5 in VAM2 + DLSS 5 Experiments in VAM1

    Yo! : ) Nope I'm not talking about smearing... I saw that effect when testing it on VAM2, and indeed that's a problem about motion vectors. In this case, I'm talking about actual lighting computation and AO interpretation. A good test case is just moving towards a character at a steady pace. You...
  20. hazmhox

    VaM 1.x DLSS 5 in VAM2 + DLSS 5 Experiments in VAM1

    Nope. You can only consider it's good if : 1 - You don't know the original lighting and you assume the end result is accurate (which isn't) 2 - You look at a screenshot and not a realtime/video version of it 3 - You like what choices it makes for the end result... which is a pure subjective...
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