Search results for query: VAM to blender

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  1. qoosh

    Monster ideas - two headed giant

    I saw a cyclops posted recently and that's awesome. I'd like to see more monsters on VAM, specifically a two headed giantess / giant. Maybe it could be modeled in Blender and made into a morph. Might be tricky to animate, though.
  2. enoeht

    Plugins + Scripts HairExporter

    I don't know if this has been asked or even mentioned, but I wonder if it is possible to do the same, but in reverse? Like export and convert Blender hair to VaM hair. I would think that the obsticle would be re-importing it into VaM. That would definitely be a game changer though.
  3. F

    Possible to import rigged sex toy assets into VAM?

    I can't find any .obj files in my VAM install. How do I export the base female model? If I can get that default female body into Blender, I should be able to trim the limbs off to make a torso right? The issue is then getting it BACK into VAM with physics I guess?
  4. N

    Plugins + Scripts HairExporter

    northern.shikima submitted a new resource: HairExporter 0.1 Beta - Export simulated hair to Blender Read more about this resource...
  5. P

    Daz 3d Help

    Here is one that is pretty good. This link is an adult site: https://www.erome.com/a/H6ImegFr Here is another one: That uses GIMP to add weight to imported clothing. I'm not sure that either one deals with remapping clothes for a different generation to fit GF2. That is really a DAZ...
  6. V

    Guides Vam to Blender to Vam

    Hi Juno, thanks for your guide. I tried following it but was met with a Geometry did not match error in Daz when using MorphLoader Pro. To get the obvious out of the way, I didn't modify the mesh at all. First problem is the import/export menus in Blender 4.2 have changed: There is no longer...
  7. qoosh

    Idea - shape sculpting tool

    It would be cool to have a way to 'sculpt' the shapes within VAM like you can in Blender. It would allow the custom shapes in VAM like the cube and sphere to have visible vertices and surfaces you can manipulate and create sculptures inside VAM. Maybe it could be done with a plugin / scene for...
  8. D

    Creating custom cumshot.

    I' m making a giantess futa scene and want the giantess to produce a giant load, problem is I don't know how. I don't know anything about unity but I do know about blender. Will blender's fluid work inside VaM, if yes how? I'd like to know about all the ways cum can be achieved within vam...
  9. MonsterShinkai

    Question Any guides to making complete new characters from scratch?

    There are 2 tutorials right here on the Hub that have helped me. One where you use the Daz g2 model and another where you can export an obj from VAM as a starting point. Check them out here>Tutorials. Press the green download for one tutorial, scroll down and you will see the second tutorial.
  10. URthe1

    Looks Aki-SF6

    An old guide https://pixeldrain.com/u/tMhr6bpo
  11. Furbots

    Solved Making CUA's?

    Hi!! So, I have many idea's for CUA's in my head. But I never ever made anything. I know absolutely nothing about unity/blender or whatever program I'm gonna need. I have done some beginner things with Photoshop but I think that's a different kind of level. I saw some tutorials how to get...
  12. IonOfAdytum

    Question Cloth Blender to VAM and back

    I do that already, the problem really is that I'd like to streamline the process since you can't get a 'perfect' fit
  13. U

    Question any way to tweak mesh points/ create morphs

    There's exporting as obj from Daz to blender and back in Daz and then to VaM: https://hub.virtamate.com/resources/how-to-use-blender-to-sculpt.2302/ Be sure to both import and export the obj with "Keep Vertex Order" option in blender, there's no fixing it if you forget. (there _may be_, but...
  14. Miztress

    Plugins + Scripts [blender addon] vam_clothing_generator

    Looks great and promising but there are a lot of questions hehe. 1.- The scalp object has to be a vam one or can i just create my own scalp object inside blender? 2.- if i can create the scalp, does it have to have a specific number of vertices, or a specific distance from the genesis2 figure...
  15. Bunny Rabbit Ears

    Morphs Bunny Rabbit Ears 1
    Hub-Hosted VAR CC BY-NC

    I got tired of using CUAs/Hair/Clothing to get a good looking pair of rabbit ears - this took way too long to tweak, but now I kinda know the VAM->DAZ->Blender->DAZ->VAM workflow! if you like this and want to see more, please rate and comment so I know!
  16. Acid Bubbles

    Bike pump with hose animatatable

    Yes, it's possible using Unity blend shapes (I can't do assets myself but if you want to learn Blender, you could do it this way). You'll need this to animate it in VaM https://hub.virtamate.com/resources/customunityasset-blendshapes-controller.17494/ or you can export your asset with the...
  17. MacGruber

    Solved Help! My new Blender model is being rendered wrong size/distance in VAM(VR).

    Possible causes without having seen a screenshot: Your object might simply be the wrong size, so its actually way further or way closer away than you think. Maybe you build your model in Blender in centimeter or millimeter scale, while Unity/VaM use meters as unit. So "1 unit" in Unity means "1...
  18. L

    Guides The definitive asset creation tutorial for VaM

    This is an amazing tutorial, thanks for providing it for free to the community! I've been learning about porting into vam, and have made a ton of progress learning blender, R3DS wrap, and daz, but can't for the life of me figure out how people are getting CUA objects like hair to have physics...
  19. A

    Position mess up after import into VAM

    wow , did you imported this earring successfully into VAM? Looks perfect. i guess i may be missing some steps because all my clothing , accessory imports in VAM comes distorted in bad shapes. i followed blender tutorial link which you mentioned. issue is geometry part. if i take item into...
  20. A

    Question I have created a head in blender... now what?

    Thank you, but how to I get the head onto the G2 body? When i import the head into DAZ, it just sticks to the floor? the reason I did the head blender was that facegen didn't sculpt the head shape well, thought I could get the head done in blender, then apply the facegen texture in DAZ.. am in...
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