I found that the texture information was also saved along with it. I didn't want this to happen. When I changed the appearance of the character and loaded the pose, I discovered that the texture of the previous character was being read.
I don't really want there to be too many functions in the same plugin as it would make it a bit cumbersome. I prefer more elegant code. There is a question asking whether there is a switch button for the new added climax expression changes in the latest version?
Why is there no TRSD.ClothSkinSimTextures.5.var but only TRSD.ClothSkinSimTextures.6.var? Is it a mistake? I saw that it was stated in the instructions:
Find "TRSD.ClothSkinSimTextures.5.var and open it.
Keep going down the folder structure. The textures are in Saves/ClothSkin/Textures/TRSD/...
!> Failed to load the custom network. It might be from an older version that's no longer compatible. The default network will be used instead.
How to fix this error?