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We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.
I'm the OSR2/SR6 creator. Thanks for the shoutout.
This is really impressive work! Happy to talk to you about getting my toys better integrated with your scenes.
Tempest submitted a new resource:
Multi-axis Random Stroker V2 - Randomised synced movement of a female model and stroker robot.
Read more about this resource...
This is a six axis random stroker plugin for Virt-a-Mate, which includes a demo scene with zero dependencies.
The plugin will move the hips and thighs of the female character in fun and interesting ways, starting slow and teasing, but becoming faster and more intense over time. As well as...
This free plugin automatically tracks character movement in the scene and outputs T-Code commands to drive a multi-axis stroker robot (MAxSR) to a selected serial port.
This free plugin automatically tracks character movement in the scene and outputs T-Code commands to drive a multi-axis stroker robot (MAxSR) to a selected serial port.
This is the third generation version of this plugin, v3.2, with support for 3 movement axes and 2 rotation axes (pitch, roll)...
This plugin automatically tracks character movement in the scene and outputs T-Code commands to drive a multi-axis stroker robot (MAxSR) to a selected serial port. This is the third generation version of this plugin, v3.0, with support for 3 movement axes and 2 rotation axes (pitch, roll). More...
The list of serial ports should be populated from the list of available ports, though the code I used may only work for windows. I've no experience with Linux I'm afraid, so I can't really help you there. The serial interface stuff is fairly self contained in my code though, so it should be easy...
It can do sideways too. :p
Designing a six degree of freedom robot was a real challenge, but the hardest bit has always been content and how to track it. Nuanced scenes like this one are my challenge benchmark when it comes to capturing the character movements.
Glad you're okay with me using...
I've used this scene for a demo of the SR6 and T-Code plugin, because the results were so excellent. I hope that's okay!
https://www.redgifs.com/watch/violetplasticbantamrooster
This is my latest creation the SR6, which is the big brother to the OSR3 and OSR2. It is a homebuilt robot built from 3D printed parts and easy to find off-the-shelf components. Its purpose is to wield a fleshlight, or similar toy, and reproduce the movements of the VaM model (up-down, forward-back,