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  • Users: fivel
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  1. fivel

    Plugins + Scripts YAVAM - Yet Another VaM Addon Manager

    Are you using the latest version? (1.3.12) Sorry for the absence, I may not be able to work on it since my month of free time is now gone but I'll get back to it whenever I have some free time!
  2. fivel

    Plugins + Scripts Physics Attachment Engine

    Hi! I've tried the new features we discussed from 2.3 and I think that you seemed to have lost focus in the core functionality of your plugin, feeling like it lost its simplicity, the dynamic attachments are mixed along with the original contents and the UI ended up cluttered and less intuitive...
  3. fivel

    VaM 1.x The VAM on Linux thread

    I'm running VaM on CachyOS currently (desktop only), it runs very smoothly through steam, it runs poorly with lutris + wine + winetricks, I dislike to rely on steam so I created a 'VaM.sh' file in the game's root directory with additional overengineered features Qwq I've tried it on Pop!_OS with...
  4. fivel

    Plugins + Scripts YAVAM - Yet Another VaM Addon Manager

    Hi guys! I'm considering to change plans a little for the roadmap and starting to consider support for Linux too! So I came to ask, how many of you are playing there? Do you feel VaM needs more love in the Linux ecosystem? I truly think it does~ I'm fiddling around to see what can and can't be...
  5. ProximityGrab Sample Scene

    Scenes ProximityGrab Sample Scene 1
    Hub-Hosted VAR CC BY

    Just a scene to showcase my plugin! The concept is pretty simple. 1. Load the scene 2. Drag some props to the red area 3. The person Atom will pickup anything you give to her! Here's a preview video (although outdated, you don't need an empty Atom anymore, you can just place the script on a...
  6. fivel

    Plugins + Scripts ProximityGrab

    fivel updated ProximityGrab with a new update entry: ProximityGrab v3 - 2026-01-27 Read the rest of this update entry...
  7. fivel

    Plugins + Scripts ProximityGrab - ProximityGrab v3 - 2026-01-27

    Added "Grab Kinematic" toggle (default: Off) to prevent grabbing objects with physics disabled. Fixed Improved grab sorting to use ClosestPoint instead of object pivot, resolving incorrect object selection.
  8. fivel

    Plugins + Scripts ProximityGrab

    fivel updated ProximityGrab with a new update entry: ProximityGrab v2- 2026-01-27 Read the rest of this update entry...
  9. fivel

    Plugins + Scripts ProximityGrab - ProximityGrab v2- 2026-01-27

    Added Real-Time Physics. Stiffness, Mode, and Blend Speed now update instantly for active grabs. "Grab Triggers" and "Grab MeshJoints" toggles for advanced control. Changed Proper Spring Mechanics. "Soft" and "Firm" presets now use ConfigurableJoint Drives instead of hard locks. Redesigned UI...
  10. fivel

    Plugins + Scripts YAVAM - Yet Another VaM Addon Manager

    fivel updated YAVAM - Yet Another VaM Addon Manager with a new update entry: YAVAM v1.3.12 Release Notes Read the rest of this update entry...
  11. fivel

    Plugins + Scripts YAVAM - Yet Another VaM Addon Manager - YAVAM v1.3.12 Release Notes

    Since version 1.3.2, we have completely rewritten the core of YAVAM to transform it into a robust, secure, and high-performance utility. 🚀 Major Highlights 1. Deep Dependency Intelligence We have overhauled how YAVAM handles package relationships. Recursive Auto-Installer: No more hunting...
  12. ProximityGrab

    Plugins + Scripts ProximityGrab 3
    Hub-Hosted VAR CC BY-SA

    This is my very first plugin intended for use in-game! Treat it as an experiment rather than a complete or stable tool! Proximity Grab allows you to grab and attach objects using a configurable proximity sphere. It uses physics-based joints for smooth, natural movement. Features 🟢 Proximity...
  13. fivel

    Plugins + Scripts ProximityGrab

    fivel submitted a new resource: ProximityGrab - Grab any physics object anytime Read more about this resource...
  14. fivel

    Plugins + Scripts YAVAM - Yet Another VaM Addon Manager

    YAVAM v1.3.10 Pre-Release Hi everyone! I've uploaded a pre-release to GitHub 'cause it's getting hard to test the application lately, it grew more than I expected, I apologize for the delay. -> Download link The reason is that I am testing different cases where the application may break...
  15. fivel

    Plugins + Scripts YAVAM - Yet Another VaM Addon Manager

    That's a bug! I'll fix it in the next patch, with the inclusion of being able to locate dependencies in the grid and even see the dependency list status (enabled? disabled? obsolete? corrupt? etc), in my local development environment this has been fixed and detects dependencies (and also...
  16. fivel

    Plugins + Scripts YAVAM - Yet Another VaM Addon Manager

    Thanks for your suggestions! You can check dependencies of a package in 1.3, but this does not show the entire tree and I plan to add a section dedicated to analyzing dependencies after 1.4 (while the advanced library management will be added) Comparison between two libraries is an interesting...
  17. fivel

    Plugins + Scripts YAVAM - Yet Another VaM Addon Manager

    fivel updated YAVAM - Yet Another VaM Addon Manager with a new update entry: YAVAM v1.3 Release Notes Read the rest of this update entry...
  18. fivel

    Plugins + Scripts YAVAM - Yet Another VaM Addon Manager - YAVAM v1.3 Release Notes

    YAVAM v1.3 - The "Privacy & Stability" Update The biggest overhaul to YAVAM yet. We've rewritten the core, hardened the security, and added tools to make your library management effortless. ✨ User Experience & Interface Unified Settings Dialog: A completely redesigned, tabbed settings menu...
  19. fivel

    Plugins + Scripts YAVAM - Yet Another VaM Addon Manager

    No, this is a standalone tool, you don't even need VaM installed or a strict list of packages at the root folder, because it is capable of recursively scan for packages (it identifies contents from all sub-folders). It just allows you to quickly browse through your libraries and perform...
  20. fivel

    Plugins + Scripts YAVAM - Yet Another VaM Addon Manager

    Greetings~ I was thinking of something like this already, I had a very basic idea of how it would work but I need to plan it carefully, because the way I handle "package merging" under the optimization tool relies on merging packages at the current library's root folder, moving all found...
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