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  1. 5

    VaM 1.x Female genitals physics question

    I would say so (again, from my experience) - HQ can break things, yes. But when it not break - it can give better result (again, at least in sense of more suitability to my TS request). And - frankly, i not first time read that HQ significant decrease FPS. But, i'm not exactly can observe that...
  2. 5

    VaM 1.x Female genitals physics question

    Hmm.. Ok tnx for info. But, regards my TS questions - strange, it seemed to me that with not enabled HQ i remember opposite behavior (compare to requested) - i mean without HQ, seems to me cases when dick could pass through the skin - was increased (?), with disabled HQ, or im wrong...
  3. 5

    VaM 1.x Female genitals physics question

    HH Sorry what you mean. Enabled "Soft Body Physics" checkbox ? But this enabled by default (i did not change settings, well except enabled HQ Physics). Upd IDK perhaps some changes in joints\dampers ? (C&P2 section) Or again, some scripts ? lol In theory, seems ColliderEditor can do something...
  4. 5

    VaM 1.x Female genitals physics question

    Folks How to make genitals (female) physics more solid\hard ? (Less "melted gum" i mean). For simultaneously increase resistance to penetration "off-target" (including avoid "through the skin" result) Note: I know about "target helper" things (like divrod), but speech rather about increasing...
  5. 5

    Plugins + Scripts VAMAtmosphere

    @hazmhox Well ok perhaps i not enoghly diged this thing yet. In any case Don't discount this trend in everyday realism pls.
  6. 5

    Plugins + Scripts VAMAtmosphere

    Good thing, but request - perhaps would be good to add more of realistic room ambiences (various idles, near to quiet i mean). For a multi-apartment panel building. The background noise of electricity or a running refrigerator, subtle low-frequency sounds behind the wall, occasional sounds of...
  7. 5

    Plugins + Scripts ClothGrabSphereNEO

    Ok but do i right understand that painting this is optional ability here, whereas main purpose (main benefit i mean) is ability to saving changed cloth state inside scene.
  8. 5

    Plugins + Scripts ClothGrabSphereNEO

    I am the only who did'nt get how it works ? lol With assume that this script can deform cloth with ability of saving\reopening scene with keeping cloth deforming (?) - that would be really cool. I tried to follow instruction: - added two ClothGrabSphere balls and enabled it - did load script...
  9. 5

    Scenes VaM Produce 69 II (VR | XR | Desktop) RC1

    Ok sorry so how to make it sounds ? This need to be more than just imported inside "custom asset bundle" ?
  10. 5

    Scenes VaM Produce 69 II (VR | XR | Desktop) RC1

    Sorry so how be supposed to use this assetbundle ? :ROFLMAO: As i said, i load it to "custom unity asset" but nothing happens (it's even does not display in Asset dropdown list after import). (Ys i dumb) What contain this asset ? Just music or what
  11. 5

    Looks Azhar

    Hi SV SaivaM.Nika.latest is missing dependency here. Share pls if you have.
  12. 5

    Paid Clothing Three types of earrings LUCK_tb_Earrings

    The same question ?
  13. 5

    Scenes VaM Produce 69 II (VR | XR | Desktop) RC1

    Hi @Shadow Venom Sorry stupid question - what is BGM assetbundle (from "Shadow Venom.Stage_BGM_01.2.var") and how to use it ? I tried to load one of assetbundles from that package (like R18SV_Addiction.assetbundle) to standard VAM' CustomUnityAsset but nothing occurs \ nor show.
  14. 5

    VaM 1.x Use more than single audio inside the same atom ?

    Ok i see. (No, only another one source need, but seriously, whole atom in scene just for add single audio layer, not solution unfortunately. For me at least, with GTX 1660). Regards ugly or not would be result, well, actually i not fully sure myself. So, wanted to check because that...
  15. 5

    VaM 1.x Use more than single audio inside the same atom ?

    I meant here that wanted to consider only Vammoan plug and built-in atom sounds. And not want consider ways with using manually imported separate samples (which however could solve problem with mandatory adding "fake" atom, but nevertheless). - just within the framework of this topic, otherwise...
  16. 5

    Plugins + Scripts Mouse Control Overhaul

    Hi, sorry lame question (perhaps that some VAM basics idk) - it is possible to displaying all nodes of person ? for selecting it, well i mean those which inactive (or free) too. This plugin i found really useful for control visible nodes. But how about all nodes (for no to appeal each time to...
  17. 5

    VaM 1.x Use more than single audio inside the same atom ?

    Ok i see. So, "more audio receivers" means only adding second full (invisible) atom to scene ? Or there is some other solution ? (Exactly in case when we consider Wammoan plug and built in atom sound sources. Please no consider separate\external samples cases, which can attach to non-atom type...
  18. 5

    VaM 1.x Use more than single audio inside the same atom ?

    That how i described for @hazmhox (in VamMoan2 thread discussion): https://hub.virtamate.com/threads/vammoan-2-teaser.58469/post-204820 I meant, in reality pretti available case of simultaneously outcoming breath and moaning from single head. Not alternating but exactly simultaneous, i'm right ?
  19. 5

    VaM 1.x Use more than single audio inside the same atom ?

    Well, frankly layering ability is preferable. (Again, in case to combine breathing and moaning). Frankly to say it's technically seems a bit strange restriction (just one sound at the same time i mean). Sorry so what about some workaround ? I mean, maybe some parallel "helper" (fake atom, in...
  20. 5

    VaM 1.x Use more than single audio inside the same atom ?

    Hi, it is possible ? For example. want to use built-in atom sounds (like breath loop) and WamMoan plug. Or two Wammoan plugs simultaneously in single atom. Yes i already asked about two wammoans from @hazmhox , but who know (maybe someone plugin's creator will have some solution or make...
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