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  1. U

    Plugins Timeline

    Hi, I have a small suggestion : When a target is the control of some atom, instead of using 'control' as the track name in the timeline view, use the atom's name instead. When 'control' targets are grouped together in a custom group, they all show as just 'control' currently, and you're not...
  2. U

    Plugins Supplementary colliders for male & futa

    That's strange, I had both registers and deregisters for everything right before destroying and it still behaved like I described. I tried that on an atom with a single collider too to make sure there wasn't anything else there I could miss, and still. It only stopped when delaying the...
  3. U

    Plugins Experimental Ball Physics

    urukyay updated Experimental Ball Physics with a new update entry: Cloth collisions Read the rest of this update entry...
  4. U

    Plugins Experimental Ball Physics - Cloth collisions

    Added cloth collisions for the testicles. Small colliders on cloth are likely to go through, though. When deactivating the plugin there's a small delay on collider deletion, otherwise every single cloth collision in the entire scene gets deactivated. Don't deactivate and reactivate the plugin...
  5. U

    Plugins Supplementary colliders for male & futa

    urukyay updated Supplementary colliders for male & futa with a new update entry: New Features Read the rest of this update entry...
  6. U

    Plugins Supplementary colliders for male & futa - New Features

    No longer uses capsule atoms, everything is contained to the person atom. Multiple atom support Option to enable cloth collision on existing builtin colliders Option for the extra colliders to affect other objects like hands New Interpolated collider system, the old one is kept in Since there's...
  7. U

    Plugins Experimental Ball Physics

    You need to edit the two colliders in Penis/Colliders category with the Collider Editor plugin. This plugin will copy whatever position and size you set up there.
  8. U

    Plugins Experimental Ball Physics

    I'm already trying the glutes too but it's not working very well so far, and the results are very meh. The capsules that are there and I could copy and attach to are all autocolliders which move when pushed, and that won't work with the morphs. And when I tried to put something rigid there for...
  9. U

    Plugins Experimental Ball Physics

    urukyay updated Experimental Ball Physics with a new update entry: Fixes Read the rest of this update entry...
  10. U

    Plugins Experimental Ball Physics - Fixes

    Fix for allowing the plugin to run on multiple Atoms. The ball telepathy was kinda fun though. If any further shenanigans occur, it's due to atom renaming. A plugin reset should fix them I think, just disable and re-enable. Possible fix for compatibility with Alternative Futa plugin, please...
  11. U

    Plugins Experimental Ball Physics

    It shouldn't do that, unlike the supplementary colliders which needs much better name handling to work on two atoms. That's definitely a bug. Turns out its for exactly that reason, just a bit more hidden. I'll fix colliders too sometime, it's just been so long I don't remember half of what went...
  12. U

    Guides A performance Guide for Virt-a-Mate (& other apps)

    That's what I'm doing to not use steamvr. OpenFSR or vrperfkit work with steamvr but I'd rather avoid it.
  13. U

    Guides A performance Guide for Virt-a-Mate (& other apps)

    I just got that error, found it mentioned on vrperfkit's github with no more info about it, and then found this issue. I don't know really what's going on other than that. How is it with SGSR ? I assume SGSR is worse than FSR or nvidia's thing, so starting from an already upscaled image should...
  14. U

    Guides A performance Guide for Virt-a-Mate (& other apps)

    Apparently Virtual Desktop by itself without steam just cannot use vrperfkit... :( BUT I want to mention SGSR (snapdragon game super resolution) for those using Virtual Desktop. It's under streaming settings, and it's supposed to upscale to ultra from any lower setting. Seems like it's...
  15. U

    Plugins Experimental Ball Physics

    urukyay submitted a new resource: Experimental Ball Physics - Attempts to add physics to the balls. Read more about this resource...
  16. Experimental Ball Physics

    Plugins Experimental Ball Physics 2023-08-21
    Hub-Hosted VAR FC

    Warnings : this plugin will alter the male figure of your scene. I'm not sure to what extent a modified figure is saved, so keep a backup of the scene BEFORE loading the plugin, in case that something goes wrong and it can't restore the figure to its original state when deactivated. If you save...
  17. U

    Guides A performance Guide for Virt-a-Mate (& other apps)

    Wow dropping steamvr really does give extra fps! And significantly faster loading for some reason. I can't get vrperfkit to work though, I'm using Virtual Desktop without steamvr, on a Quest2, and it just never turns on, with this message in the log : [19140] (!) ERROR: Failed to create graphics...
  18. U

    Question How to make male anus morphs, and what folder to place them into?

    I'd like to make some custom morphs for a male character's anus. I have AnusGen for genesis 2 and it looks very very similar, and I've made some morphs with it, but I can't figure out where to put them. The folder male_genitalia doesn't work, or male, or female_genitalia. The morphs get imported...
  19. U

    Plugins Timeline

    I wanted layer 1 to control the sequencing, so I couldn't do A->A1,A2,A3 from layer 2 or it would set the first layer's sequencing to "slave". Mainly, I want to maintain control in layer 1 so A can then transition to B as needed, and interrupt A1, A2 and A3 on layer 2. Layer 2 would then play B...
  20. U

    Plugins Timeline

    Hi, awesome plugin! I want to do something kinda specific and I can't figure out if it's possible or not : I have a master layer, with an Idle animation, that transitions randomly to several other animation groups that in turn switch back to idle. Other layers have the same idle and small...
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