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A couple years ago I did a photogrammetry reconstruction of my room, took it into blender, cleaned it up then imported it into Unity 2018, built a simple mesh collider then imported it to VAM.
Could try something like this:
https://alicevision.org/
I've tried tortoise it's not bad especially for being offline but not realtime. You do have to play with the outputs to get it right. I did make little clips and add them together but it's inconsistent. For example reading the current hour then use chained multiple single word clips together...
Here is an example I made a while back for loading in an external .png as an animation texture. Should also handle .dds/.tga but haven't tested.
Hopefully helps in some way.
Wishing you health and happiness with your new family member. Thank you also for all the helpful guidance you've provided to the community. Take care. ❤
This update adds naming labels for trackers, suggested by Timbo. Please use as a "scene plugin" instead of "session plugin". If you want to simplify storing names setup then after labeling your trackers save as a scene plugin preset. Then just load back the preset for the labels you need.
Glad it works, feel free to use the code :). I used ILSpy to look through code, sometimes you have to find workarounds since a lot of the class method/properties are protected or private.
Hazmhox,
Great work on the 2069 story ?, must have taken some time to put together.
I finally found that the presetManager is linked to the atom. Here is some code to set the presets.
public override void Init()
{
try
{...
VRStudy submitted a new resource:
LabelTrackers - A plugin to make it easier to find the name and roles of trackers in VR.
Read more about this resource...