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    VaM2 Resource Categories have now been added to the Hub! For information on posting VaM2 resources and details about VaM2 related changes to our Community Forums, please see our official announcement here.

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  1. O

    VaM 1.x Colliders don't apply in Prefab?

    Colliders on some imported gltf prefabs don't work. I'm creating box or capsule colliders as usual by clicking on the objects. But the asset is still ghosty in Vam? There is also no "generate collider" option. Do I need to build mesh colliders, use Hazmhox's cuacollision script or both?
  2. O

    VaM 1.x Assetbundle showing nothing?

    Pointing out my mistake: Before exporting, I skipped to change the position of the object to zero. It was ingame but somehwere else 😑
  3. O

    VaM 1.x Ambient Occlusion Material in Unity?

    I think I have sorted everything right but struggeling with one material. AO - Albedo BC - Detail Albedo x E - Height Map M - Metallic N - Normal Map O - Occlusion R - Roughness Internal_ground_ao_texture - Ambient Occlusion? Can I ignore this?
  4. O

    VaM 1.x Navigation in Unity?

    Ty, that should help :)
  5. O

    VaM 1.x Navigation in Unity?

    Can I adjust the camera speed in the scene window for 2018.1.9f1? Looks like that it's only in the newer versions? Are there any other controls for better navigating to the object? I'm using rightclick, alt and sometimes navi cross but left and right arrow are always too fast.
  6. O

    VaM 1.x Assetbundle showing nothing?

    Alright 🫡
  7. O

    VaM 1.x Assetbundle showing nothing?

    I create a cua see and can choose it from the menu but there is nothing to see. Even after scaling it to max.
  8. O

    VaM 1.x Assetbundle showing nothing?

    I made a prefab?
  9. O

    VaM 1.x Assetbundle showing nothing?

    I don't understand but I have send you my file.
  10. O

    VaM 1.x Assetbundle showing nothing?

    Build an assetbundle but after importing it to vam there is nothing?
  11. O

    VaM 1.x Unity is not saving the progress?

    Alright, I have doubt myself now 🙄
  12. O

    VaM 1.x Unity is not saving the progress?

    II'm sure I saved the scene even on exit. Now I'm reoloading it, the model is in the scene but the asset is just in the import folder instead in the scene. Now I don't know where I should continue. It's just a simple asset but it should be in the scene, where I left it. I have placed it near the...
  13. O

    VaM 1.x Unity is not saving the progress?

    I have started with Unity before a few days and wanted to continue but I only can find the samplescene.unity? I'm not sure which was the last saved scene or project. If Im opening the samplescene there is still the human custom model and the asset (but only in the imported list) It's not that...
  14. O

    VaM 1.x teleport or move a character to a VR player

    Could this work with a keybind, maybe? https://hub.virtamate.com/resources/jump.52061/
  15. O

    VaM 1.x Sims 4 textures to vam?

    Ok, ty thought there is an easier way.
  16. O

    VaM 1.x Sims 4 textures to vam?

    How can I put Sims 4 textures on clothing? The textures have a different pattern and I don't know how to make them fit without repainting them?
  17. O

    Plugins + Scripts CUA_AutoFollow

    Just to show what it does: Before and after plugin
  18. O

    Assets + Accessories AnimeShader(CUA)

    Looks nice, ty
  19. O

    VaM 1.x Please help me identify the environment

    You can try this scene or download it directly from the dependencies. bosskang.huizhou https://hub.virtamate.com/resources/lady-muzan.51665/ https://hub.virtamate.com/resources/lady-muzan.51665/dependencies
  20. O

    Plugins + Scripts VAR Manager

    Yes, vam is usually throwing out an error for broken zip archives but your tool discovered some hidden broken files and I didn't know that archives can be broken even the zip archive can be opened. Only the unpacking showed the error and your tool found them all. :) Tested it on an old vam...
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