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  1. Xacreux

    Question Meshing multiple animations together

    The timeline has some ability related to this issue, you can refer the timeline wiki page and check the “move relative to root“. :)
  2. Xacreux

    Question Meshing multiple animations together

    Usually creators design the character’s position starting from the background assets as reference position. It’s why all the characters seem to be positioned differently. Basically, the root coordinates are only one in the VaM world. BTW, if you want to align all the starting position of the...
  3. Xacreux

    Question Adding POV mode to existing scenes: Are there suitable tools?

    Usually POV mode is designed by the creator and not by VaM system automatically. It‘s up to the creator. If you want to use POV mode, you can manually add addons such as embody to the character that you want to embodied. :) In my case (as a creator), using POV mode in desktop mode makes the eye...
  4. Xacreux

    Question [timeline] What would be the best way to access timescale under 0.1 sec when editing timeline plugin?

    Yes. That’s one good way I’m also using frequently, but the grid ability of the 1sec. 0.1sec. button is so convenient to give up when creating and editing. :cry:
  5. Xacreux

    Question [timeline] What would be the best way to access timescale under 0.1 sec when editing timeline plugin?

    In the timeline edit window, the moving around button only supports two scales : 1sec, 0.1 sec. Sometimes in case creating fast moving scenes, it requires under 0.1 second time scale editing. My self solution currently using is that make the animation speed 5 times and then 0.1 sec interval...
  6. Xacreux

    Question How can I save joint controls as a preset?

    You can refer the saving lists of each type of the “preset”s here : https://hub.virtamate.com/resources/preset-definitions.189/ I’m afraid there is no way to save separately the node status and the pose itself.
  7. Xacreux

    Solved Way to divide an assetbundle to multiple small assetbundles?

    Sadly It's not mine. It's too much for me "reverse engineering" the stuff. Thanks for the comment.
  8. Xacreux

    Solved Way to divide an assetbundle to multiple small assetbundles?

    I have an assetbundle file which is used for my scene that contains multiple ".unity"s. The problem is that the size of the assetbundle file is too big (near 1Gbytes) so it cannot be included in the single var file. (due to the upload size limit of 500Mb of hub) I want to divide the assetbundle...
  9. Xacreux

    Question On my iPad, is there any way to see the hub pages in PC mode? Instead of the mobile mode.

    After the ui updates a few weeks ago, all the resource pages are shown as a mobile mode in my ipad, and the positions of the contents are messed. I checked my ipad safari settings are set as desktop mode, but the ui shown are different from that are seen in my pc. Quite annoying. Anyone knows...
  10. Xacreux

    Question Is there any changes in the upload policy in the FREE section?

    Recently, my uploads in the FREE category prompts a message "Awaiting Approval". I'm aware that the policy for the PAID section has been changed since june, and it will go initially to the "awaiting approval" status, but I have not seen any policy saying that the policy holds to the FREE...
  11. Xacreux

    Question How does the license type is determined? when I upload my resource VAR to hub?

    Oh I didn't aware of that issue. I checked now and it's back to correct type. Perhaps the above issue could be the cause. Thanks~
  12. Xacreux

    Question How does the license type is determined? when I upload my resource VAR to hub?

    I set the license to CC BY-NC when I package the VAR file, but after uploading it to the hub, the hub page shows it differently : CC BY. I checked the meta.json file included in the VAR file, in the first line : "licenseType" : "CC BY-NC" Anyone has hints? or Ways to change CC BY to CC BY-NC...
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