• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.
Early-Access End Date
Jun 16, 2026
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Adult Zelda based on her OOT look, many thanks to Shinteo for the base model I edited.

NOTES:
1) Uses a fair bit of CUAClothing which includes her rigged hair and rigged earrings, the hair item includes colliders, colliders are not perfect and you might want to disable or move them which you can do through the CUAClothing menu on the hair item for each of them.

2) I divided her dress into different materials so you can pick and choose if you want to hide one section or make it transparent as you can see on the several screenshots (through alpha channels on each material)

3) She has soft eyebrows built into the texture and then a separate eyebrow mesh, additionally she also has sculpted eyelashes and then another separate eyelash as a clothing item, feel free to use/hide the ones you want to use, for the eyelash simply hide the clothing item or hide the base eyelashes through the eyelash tab.

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