• Happy Holidays Guest!

    We want to announce that we will be working at reduced staffing for the holidays. Specifically Monday the 23rd until Jan 2nd.

    This will affect approval queue times and responses to support tickets. Please adjust your plans accordingly and enjoy yourselves this holiday season!

  • Hi Guest!

    Please be aware that we have released a critical security patch for VaM. We strongly recommend updating to version 1.22.0.7 using the VaM_Updater found in your installation folder.

    Details about the security patch can be found here.
XPS / XNALara Model Loader

Plugins XPS / XNALara Model Loader

Now when loading models you have the options to add a collider by default. Three new settings in the UI:

1) Auto add collider toggle - this does exactly what it says on the tin
2) Use convex collider - So broadly if you want to put something inside the model(lets the say the model is a room) turn this off, but it is more expensive in terms of compute. By default you want this turned on so you can get cheap colliders on your humanoid/poseable models.
3) Re/create collider button - removes and re-adds the collider with any adjusted settings from above.

Testing has been very sparse on this release.. so any bugs please let me know. Short video showing the fidelity of the added colliders:

- Added the ability to adjust bones into a standard pose
- Fixed a few minor bugs with fall back logic

Video of XPS loader within a typical workflow:

Back
Top Bottom