• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.
Warhammer 40K Rogue Trader, family nest Cassia Orsellio

Scenes Warhammer 40K Rogue Trader, family nest Cassia Orsellio

Download [50.7 MB]
Port by me from Warhammer 40K rogue Trader
- 2 Scenes : ( baked light/and just off baked lightmaps in CUA properties )
- Static water in a separate list, if someone want replace it.


default.JPG
baked.JPG




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Awesome; I just recently got Rogue Trader, haven't had a chance to mess around with it yet, but how easy is it to port stuff like this?
chakchak
chakchak
The most problematic thing is to transfer all textures one by one into the materials. A possible solution to this problem is to use the .gITF format. Rogue Trader used Unity Engine, so it's simple steps to convert))
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