• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.
Warframe Dojo room a010 ( Warframe week - day 1)

Scenes Warframe Dojo room a010 ( Warframe week - day 1)

Download [21.5 MB]
VAR file contain CUA assets :
- Room
- Doors (open/close, without animation)
- Baked lights
- Fake volumetric lights ( created with particle system in unity )

Some troubles :
- Some meshes has Incorrect color space
- Bad tiling texture
Bad_tiled_texture03.JPG



VAM - Warframe comparison :

frame_0 _02_VAM.JPG
frame_0 _03_VAM.JPG
frame_0 _04_VAM.JPG



Door ( open/close ) :
00_Door_close_ope01.JPG
00_Door_close_ope02.JPG



Baked light ( turn ON/OFF Lightmap ) :
Light_Baked.JPG
Light_BakedOFF.JPG



How to turn ON/OFF lightmaps ( baked light ) of any CUA Assets :
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