• Hi Guest!

    We are extremely excited to announce the release of our first Beta1.1 and the first release of our Public AddonKit!
    To participate in the Beta, a subscription to the Entertainer or Creator Tier is required. For access to the Public AddonKit you must be a Creator tier member. Once subscribed, download instructions can be found here.

    Click here for information and guides regarding the VaM2 beta. Join our Discord server for more announcements and community discussion about VaM2.
  • Hi Guest!

    VaM2 Resource Categories have now been added to the Hub! For information on posting VaM2 resources and details about VaM2 related changes to our Community Forums, please see our official announcement here.
Wardrobe Plugin – Consistency, Performance & Stability Update

This update focuses on "Quality of Life" improvements, solving common issues with material resets, lag spikes, and physics stability. It makes the Wardrobe smarter and much smoother to use.

New Features

Custom Material & Parameter Saving

Wardrobe now intelligently scans your clothes for changes. If you have customized a clothing item (changed textures, colors, or tweaked physics/morphs), the plugin will now remember and restore these changes every time you dress the item. No more reverting to default looks!

Texture Pre-warming (Anti-Lag and Correct dressing)
The plugin now performs a background "pre-warm" sequence when the scene or wardrobe loads. It silently loads clothing textures into memory one by one. This makes the first dress up work properly with fade in instead of sudden appearance. This also eliminates the heavy freeze/lag spike that used to happen the first time you clicked "Dress" on a high-resolution item.

Advanced File Recognition
The plugin now reads internal definition files (.vam/.vaj) to identify clothing simulation IDs. This fixes support for "tricky" clothing items where the filename didn't match the internal physics name (e.g., YH_skirt04).

Manual Toggle Guard
Because Wardrobe uses transparency tricks for performance, manually checking a clothing box in VaM's UI often resulted in "invisible" active clothes. The plugin now detects this and prevents manual enabling to keep the state synchronized and visible.

Improvements
  • Custom params are retained: manual changes are not lost when clothing is not worn on scene load
  • Proper Fade in On Loaded Clothes: new clothes fade in properly
  • Alpha Consistency: Fixed edge cases where materials wouldn't fade in correctly.
  • Performance: Optimized memory usage during the scanning of large wardrobes.
  • Safety: Added logic to prevent triggers from firing incorrectly if an item is toggled rapidly.

Wardrobe Plugin – Major Update


This update significantly expands Wardrobe from a clothing manager into a reactive automation system for scenes.

New Features

  • Integrated Trigger System
    Each clothing item now supports On Dress and On Undress triggers.
    VaM actions can be fired automatically when an item is worn or removed.
  • Wait Till Complete Option
    Triggers can fire immediately or wait until fade-out / delay animations fully finish.
  • Interactive Thumbnails
    Clothing thumbnails now show live ON / OFF status.
    • Left click → normal dress/undress with delays and fades
    • Right click → instant toggle (no timers)
  • Previous / Next Navigation
    Quickly cycle through managed clothing items without opening dropdown lists.
  • Dynamic UI Improvements
    Controls automatically hide when the wardrobe is empty.
    Visual separators added for better readability.
  • Smart State Synchronization
    Wardrobe now detects clothing changes made via standard VaM menus or other plugins and updates its internal state automatically.
  • Merge on Load
    Saved wardrobe files can now be merged into the current scene instead of overwriting existing data.
  • Improved Dependency & Version Handling
    • Smarter physics/material file resolution with fuzzy matching
    • Robust handling of updated .var package versions
  • External Control for Touch Undress
    Touch Undress can now be enabled or disabled via external triggers or plugins using a Boolean parameter.

Notes


This update improves reliability, automation, and large-scene workflows while remaining fully backward compatible with existing wardrobes.
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