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    Please be aware that we have released another critical security patch for VaM. We strongly recommend updating to version 1.22.0.12 using the VaM_Updater found in your installation folder.

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Video Renderer for 3D VR180, VR360 and Flat 2D & Audio + BVH Animation Recorder

Plugins + Scripts Video Renderer for 3D VR180, VR360 and Flat 2D & Audio + BVH Animation Recorder

- Added transparency support for VR and flat renders. This allows compositing multiple VR videos together or compositing Virt-a-Mate VR footage into real-life VR footage.

>>> Note: Loading any scene with PostMagic disables transparency everywhere until you restart VaM
- Preview window can stay open permanently for positioning scene elements relative to camera
- Improved crosshair and added borders to preview window so it's clearly visible in empty scenes used when rendering transparent footage
- Fixed last small bug with field of view on preview camera when changing aspect ratio in VR context
- Reduce default preview FOV to 120
- fixed video recording not actually stopping automatically for non-integer recording times (now integer only)
- added preview resizing and preview crosshair
- preview window is now always square when rendering VR
- added support for LilyRender360 smooth stitching (improves results when rendering some forms of post-processing, but increases VRAM consumption)
- increased default preview FOV to 140 to better estimate VR view
- default MSAA to off, filename empty
- remove infobox due to lack of space
- Fixed incorrect field of view calculation for preview and flat renders
- Fixed preview window in wrong color space
- Preview window now remains open during render to verify correct orientation
- Added 2:1 aspect ratio and more options for 1:1 resolutions
- Game's physics rate now remains untouched. Instead using Unity capture time setting for frame rate control.
- Changed hotkeys

This should only affect the case of rendering faster than the physics rate, such as when using the frame skip option.
Version 1.1

- Added flat video recording, with supersampling by MacGruber.
- Mute all sound while recording.
- Added preview window.
- Added hotkeys.
- Fixed 6K, 7K, 12K resolutions
- Reduced VRAM consumption slightly.
- Improved memory estimate (maybe).
- Added warnings for texture size and VRAM consumption exceeding capabilities of GPU.
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