- You can now render the background directly to the output and don't have to composite in an external editor if you don't need advanced compositing features
- You can now load a video file as a background source and directly composite it into the output (Note: No support for x265 codec which applies to some high-resolution VR videos)
- Note: May rarely get into a bugged state where you can't composite with video even after reloading plugin. Have to restart VaM and it should work.
- You can now load a stereo image or video as a background source and specify the 3D layout
- Implemented feature "Rotate Eyes Horizontally" for stereo VR. The eye pair will be rotated around a pivot for each of the horizontal directions, so stereopsis will be correct in all directions. However vertical seams will appear, which are more apparent the closer an object is.
- You can choose to hide the seams with black but this seems to work poorly because of stereoscopy unaccounted for
- Fixed a bug where errors would be spammed until settings were changed if initial loading of the shader took longer than 1 frame.
- Experimental option to reduce VRAM usage when rendering stereo by using a single cubemap rendered twice per frame. Performance -33%
- change over-under 360 layout to top-right bottom-left
- Render progress information