- Added transparency support for VR and flat renders. This allows compositing multiple VR videos together or compositing Virt-a-Mate VR footage into real-life VR footage.
>>> Note: Loading any scene with PostMagic disables transparency everywhere until you restart VaM
- Preview window can stay open permanently for positioning scene elements relative to camera
- Improved crosshair and added borders to preview window so it's clearly visible in empty scenes used when rendering transparent footage
- Fixed last small bug with field of view on preview camera when changing aspect ratio in VR context
- Reduce default preview FOV to 120