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Vega - Full body fur+

Scenes Vega - Full body fur+

0.85
  • Tweaked colliders further, so she can use her mouth.
    1736460342update.jpg
  • 4 new "service" poses
    • Grinding, 3 different kind of "jobs".
      • There's a lot of random movements going on so they may have some extreme moments that need down-tuning.
    • Would've made more but it ended up taking a long time to get these working reliably without errors.
      • You may need to reapply the pose to get the stroking to kick in.
  • Ongoing further tweaking of poses and tail positioning.
    • Some poses she will now partially expose herself automatically.
  • Morph changes in privates.
  • Added a toggle for hiding all Vega assets, in case people want to swap appearance.
    • The tail can't be safely removed without first reloading the CUA Controllers plugin (VAM gets stuck trying to remove the atom, making it undeletable). This can't be done through triggerable actions so this is a workaround.
Despite not seeing errors for days while working on the update, they have returned. New workarounds:
  • 0.86 hotfix
    • The handjob pose struggles to activate properly. Switch back and forth between poses till she grabs it. Then use the UIToggle placed in front of her (UI has to be open) to force (re)start the stroking.
    • The grind pose no longer uses automatic stroking to animate, but instead set PoseMe movements.
    • Boobjob sudden jerk fixed.
    • CUAM preset no longer includes CUA Controllers in the tail. It will be rigid till you add the plugin and initialize yourself.
  • 0.87 hotfix
    • Fixed every pose change causing expression to default to an expression only meant to help reference morphs.


Pretty much all the "action" poses now assume the dildo is enabled. One quirk is the dildo is only moved on pose change, so you'll need to reapply a pose after enabling it. I didn't want to force it to be on just like I don't want to force specific clothes to come off even in poses where they naturally should be.

CUAM preset:​

  • This was actually not working
    1. The CUAM plugin doesn't correctly list addonpackages containing presets for it. You'll have to dig it out of the .var yourself
      • Preset file:
        Code:
        ..\AddonPackages\TRSD.Vega_-_Custom_assets_demo_scene.X.var\Custom\Scripts\Blazedust\CUAManager\presets\preset_Vega custom.json
      • Put in:
        Code:
        ..\Custom\Scripts\Blazedust\CUAManager\presets\
    2. The CUA Controller plugin on the tail causes havoc when restoring an atom with it on. Causing misalignment for all parented atoms to object(s) in the scene.
      • I've instead opted to include a preset where the tail doesn't have the CUA Controllers initialized yet. Initializing it manually this way should be safe.
      • Select this node and click "Create controllers"
        1736691169178.png
Happy new year 🎉
  • Fixed: Vega preset buttons (stock, custom) broken preset path.
  • 7 new poses.
  • New shader for the tail.
    • With some compromise. More dense and less fluff, but now receives shadows and all light sources properly.
      • by keeping the hairs short the halo effect this introduces is minimized. Still looks good though!
  • New dependency: Collider editor.
    • Preset included.
    • Now she can touch her own face:
    • 1735663288771.png
    • Also makes the automatic gaze targeting work just a little better. Colliders were narrowing her FoV down.
    • This does introduce an error message in the log on scene load. It's due to BL adding some custom colliders that ColliderEditor doesn't recognize. They can be safely ignored.
  • UI improvements
    • Look at the sphere to show the most important buttons whether or not menu is open.
    • Some options for creators, e.g. stuff I use to safeguard against breaking upon reload.
  • Lots of small tweaks I can't remember.
I'm still learning how to use BL's movement systems. So there might be some unpredicted extremes that need tuning.
0.81
Fixed: Accidentally removed the dildo from a ton of poses.
0.82
Fixed: Accidentally left the dildo on on scene load.
Fixed: Possible dead-end in expression sequence.

I've been made aware of a bug with the "stock" and "custom" buttons. It'll be fixed on next update.
More poses and tweaks on the way.
blmovements.gif
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